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Game Design

Relationship System?

I was thinking about going for a relationship system, so like you can get Bianca and Oscar to be in a relationship then get them married and the same for the other characters, I'm not sure if this would be good for the game? Do you think this would take away from the story?

Also, if I do go for this in my final decision, would you like to see a system similar to Fire Emblem Awakening, where you build their relationships from the menu and dialogue or just a normal dating sim style?

~Shadow
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