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Zeroing in on a release!

  • Red_Nova
  • 06/24/2014 09:33 PM
  • 1014 views
To say I'm excited about this would be a bit of an understatement. But it's true! We're about 90% done with this game! All we have to do now is create the last boss, get a few pieces of art and music, and we're ready for a release! Since the game is only about an hour long, I don't really want to go too in-depth about the actual content for fear of spoiling. After all, you're all about to find out for yourselves, because we've got a tentative release day planned!

Yep, we're thinking this game will be ready for a Contest Build release on June 28th. Four days from now!

Wait, "Contest Build"? What do I mean by that? Well, you see, we were so excited about this project and we put so much effort into it that we actually went a little overboard! The amount of time it took us, people who knew exactly where to go and what to do, to run through the entire game was about an hour and fifteen minutes. Since the contest says the game shouldn't be longer than an hour, we needed to make some cuts. And so, unfortunately, we had to remove one of the dungeons and simplify the others. Trust me, we tried so hard to keep that from happening. But we simply had too many ideas, and not enough time.

Oh well. It's a good problem to have. I'd rather have lots of content and make cuts than not being inspired enough and just have a hollow husk of a game with forced content just to lengthen playtime.

The good news, though, is that we're not about to just let our heads droop and cry about the loss of the dungeon. After the contest is over, we plan on opening up this project again, add in all the content we had to cut, and release a new version. We put a lot of effort into this, you see, and we're not going to let it go to waste. We'll still keep the Contest Build up out of respect for the contest. We will just have a new download for the game with all the cut content added back in.


Anyways, that's all I've got for you guys. We have all had our noses to the grindstone this past month, and we cannot wait to show you what we've got!

Posts

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NeverSilent
Got any Dexreth amulets?
6299
Sounds good! Congratulations for having made so much progress. There are many people who would envy you for actually having more game material than needed. I'm looking forward to the release.
Best of luck!
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Thanks, man. I'm lucky enough to be a part of a great team that can come up with all sorts of material to use.
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