Welp, just finished.
Yet another great game, guys. I liked it. Getting to see Elsa and Alma again was great, and Ooze (I called him Blues) rapidly became my favourite character. When you literally say a character's lines out loud in the funniest sounding voice you can imagine, you know you're having fun with him. XD
Gotta say, though, the combat balance was a bit off this time, especially since there was no difficulty setting. Most of the game isn't anywhere near challenging enough and I breezed through most of it (Plant form rocked most of the game, then one of the unlockable forms helped near the end, then the OTHER unlockable plant-based one just utterly demolished what was left). I am pleased that the optional stuff was actually a challenge (the sprites with the water summons killed me pretty reliably for a random encounter!), and I gotta say, taking the secret boss atop the mountain at level 36 was a ton of fun. Took me 3 tries before I won, and boy was it sweet.
Finally, it's great to see some of the world building you guys have done come together. Seeing stuff from Grumpy Knight and In Search of Immortality come up again was great, as was that one little thing from Dead Moon Knight (You know what I'm talking about). It was great.
While it's got a ton of imagination and work behind it, this may not be the most well-designed of your games, but it's got enough heart and love in it to make up for it. I massively enjoyed it.
Even if the idea of a Tower that's got some sort of "dimensional" thing going on with it is something I've also been working on in the World of Arum. Although in my case you're going DOWN, not UP, and escaping rather than breaking and entering. XD