Over the past two months, I have demo'ed Exeunt Omnes at three events around New York, received a ton of feedback and learned quite a lot about what was wrong in the UI (from repeating roughly the same six sentences over and over again everytime someone got stuck :P). To celebrate this, I have just uploaded EO v1.03 with slightly streamlined controls, some rewritten text and most importantly, help popups if you select the "with tutorial" version.
Very few changes apart from that, so this is probably not reason enough to replay the game if you've finished it already, but I invite you to grab the new version you had only downloaded the previous one, or quit a few minutes in, cursing my lack of UI flair.
Tonight I will demo EO once more in Hoboken NJ, at a nice event organized by The Sheep's Meow. This should be the last public outing of this little game, and perhaps the last blog post on this page (?), since I am moving on to better and greater things.
Indeed, my next game is in progress, building upon the same engine. I have said very little about it on the interwebs so far, but from now on you will find regular updates here: