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Final Fantasy: Chaos Demo

I am proud to announce that the demo of Final Fantasy: Chaos is now available for download! You can get it in the downloads section listed above! New versions of the demo will be released with further adjustments to enhance player experience. We hope that you enjoy the playthrough and report any bugs found in the bug reports section.

Posts

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The first dungeon became completable, thanks. But now I'm dealing with another problem: I am lost in this weird mountain. I think I was in pretty much every place there but I can't seem to advance. It's just that you put a lot of maps for the beginning locations it overwhelms the player and doesn't actually encourage the player to continue their journey.
author=midge
Agree with Noel, there is definitely not enough healing items in the first dungeon. Having said that I persevered and played through the demo. I really enjoyed it and I'm looking forward to seeing more of it. I encountered two bugs, one small the other a game breaker.
1 My characters got poisoned outside the first town. I went and stayed in the inn cured my party but in the first battle after leaving the poison animation? was still present for a second or two.
2 After beating the phantom saber I headed back the way I came. When I got to the next map (with the moogle) I couldn't move but could still access the menu so I had to restart.


I fixed the game breaking issue you were talking about and working on fixing the issue with the animation dilemma.
author=Noel_Kreiss
Could you please lower enemies' stats and elemental resistances in the first dungeon? The Sewers are ridiculously difficult, I have problems dealing with regular enemies, and don't get me started on that boss fight. -_- And there are not enough healing items IMO; Lucius is a really weak character, which begs for the next question: where is any armor in this game? I presume that one can be got from the monster-in-a-box in the Sewers, but like I said before, enemies are way too hard for the beginning of the game. It's really frustrating when the game discourages the player from comleting it right from the start.


I made adjustments to all the enemies in the first dungeon, including the boss. I also added more healing items to the dungeon as well. I hope that you took the time to explore the castle thoroughly in the beginning of the game as there are a couple of items there which will help out, including a piece of equipment. The game does have hidden areas with useful items, including one in the sewer dungeon.
Agree with Noel, there is definitely not enough healing items in the first dungeon. Having said that I persevered and played through the demo. I really enjoyed it and I'm looking forward to seeing more of it. I encountered two bugs, one small the other a game breaker.
1 My characters got poisoned outside the first town. I went and stayed in the inn cured my party but in the first battle after leaving the poison animation? was still present for a second or two.
2 After beating the phantom saber I headed back the way I came. When I got to the next map (with the moogle) I couldn't move but could still access the menu so I had to restart.
Could you please lower enemies' stats and elemental resistances in the first dungeon? The Sewers are ridiculously difficult, I have problems dealing with regular enemies, and don't get me started on that boss fight. -_- And there are not enough healing items IMO; Lucius is a really weak character, which begs for the next question: where is any armor in this game? I presume that one can be got from the monster-in-a-box in the Sewers, but like I said before, enemies are way too hard for the beginning of the game. It's really frustrating when the game discourages the player from comleting it right from the start.
Pages: first prev 12 last