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This was a game I was working on prior to the IGMC entry Blacksword Chronicles. It's quite different from Blacksword as it is not so much story driven and is more of a simulation/management game. Give it a whirl, you may like it.

The current version 0.93 is an Open Beta version that is basically the complete game. I might make some minor adjustments to better balance the game but it is completable. Feel free to leave critiques and comments!

STORY
The Lost Pennisula, a paradise with an abundance of wealth and resources. Centuries ago a mysterious being from the beyond known only as the Tarot God drove out the humans on the Pennisula and conquered it. You play as the heir to the House Magus who has not a spark of the Gift, but is a brilliant tactician. You have been given the impossible task of retaking the Pennisula.

FEATURES
  • Recruit! Train! Go Questing! Build you own guild of mages from scratch.

  • Wield the White, Green, Blue, Red, and Black magics, each with its distinct strengths and weaknesses.

  • Each mage can use up to two of the five magics. Picking the right team is essential to success.

  • Completely randomized treasures, monsters, and mages. A new game every play.

  • Create your team of mages from more than 40 potential magic users.


STRATEGY GUIDE
Stuck? Head here for hints and tips:

Mini Strategy Guide

CREDITS


Game Design and Story
Mark Waters

Music
Scythuz

Character Sets and Tools
Sebastian Bini

Tilesets
Celianna
Candacis
Panda Maru

Icons
Avery

Battle Transition
Timmah

Latest Blog

No blog entries have been posted yet.

  • Production
  • watermark
  • RPG Maker VX Ace
  • Simulation
  • 09/06/2015 09:49 AM
  • 05/03/2019 03:45 PM
  • 10/01/2015
  • 33106
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  • 507

Posts

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watermark
Got me my shiny new MZ
3283
@mahwii Glad you liked the game! As promised, you are on the list as the second person to beat the game!

Did you get find all the Tomes? Your mages get to learn more spells that way. A pure mages team? Yes, that is quite a challenge! I myself also use mixed teams.

@shayoko Well...I did say this game went in a completely different direction from Blacksword. :p characters have no personality? I plead guilty! Haha. A lot less time was spent on chara design here. Also, my muse refuses to give me any more ideas on this (she has moved on to other projects...) so maybe more development on this in a future time, but not now.

Thank you for the comments! They are most helpful. Puzzle design is one of my weaknesses and I shall have to study more to improve my puzzle designs in the future. From yours as well as other poeple's comments here, it does appear the puzzles need to be improved balance wise.

I recommend maybe after a break you try to finish the game. You're so close!
This looks interesting, i might try this out :D
Why the data is not the same???

Level Up Image


Status Image


So why force is different???
The premise and ideas for gameplay to this game looks really nice! Nice concept!
Hmm... are only two beat this?
real?
watermark
Got me my shiny new MZ
3283
@Akki53iky0 Yes, this is on purpose. As mentioned in the story, the leader of your guild is not a strong magic user at all. He or she excels at management skills and not in magic combat, so her Force will never go beyond 1. Your main fighters will be the mages you recruit and train.

@boos405 Thank you!

@EgyLynx I think probably more people beat this but didn't bother to post their results here. You guys should! It's fun to see what teams people use to beat the game.
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