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Liberty Plays: Bound

  • Liberty
  • 01/14/2016 12:57 AM
  • 2075 views
I've had this on my 'To Play' list for a while now and... well...

Honestly, I booted it up and started LPing before checking the profile for it, so I had no idea what to expect, why it was made, what it was about or who made it. Thus, it got a bit shredded. ^.^;

Now I know it was made under a time crunch, but at the time of playing I didn't. I also had a moment of 'this is the straw that broke the camel's back' moment, where I had a bit of a rage-out over a script that I've come to get annoyed over in recent years, too, which, well...

Anyway, here, have a Let's Play turned Let's Try turned Let's Rage. Don't let it get you down too much.

Posts

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OH NO. O-OH NO...

(Hey, thanks for giving us some of your time! You've probably realized that we're currently in the process of overhauling the game after looking around some more. I appreciate the video anyway! Even when you rage, you tend to give sound advice which I'm sure will help a ton while I fix the game up~

Thanks, Libby~<3)

Oops on exposition! I'll have to fix that part!

Unecessary scripts~ We can drop the save script! We included it mainly because the randomness of the dungeons can be a bit much, but it's not really necessary by any stretch of the imagination.

OMG your rant on Sara, haha! Her arms are definitely too skinny. I did look at her a bit weird when I saw the portrait, but we didn't have much time to change it. My main problem was her ample, exposed breast though!

"Y-you're doing that monologuing thing again, Ryrude..." < I died.
I was trying to get thoughts down like you said, but I'm tempted to make this a joke now... *shamelessly steals*

Sara's white hair was time constraint whoopsie!

In the final game, everything will be explorable! Most of the npcs and doors that you see now were put in as place holders for things I was planning on putting in. In case that wasn't obvious! We only had time for so much unfortunately!

Ooh boy, we can change the default for text fast forwarding. To be honest, I hadn't realized we put it in! *breaks camel's back*

MUSCLES. MUSCLES! L-libby you didn't have to hit yourself in the face with your boobs to p-prove your point! You're dedicated at least... I'm proud of myself, honestly.

"She has white hair in this one!" No comment~

"Why am I still-?" Because it's time to die, Libby~ There is no lviing in Bound. Oh, and the battles are pretty unbalanced if you don't know what to do which was an ouchie on my part. It'll be fixed though!

"You start them off with easy monsters so they can get a hang of your battle system. You don't just chuck them in the deep end and say swim, bitch, swim!" Can we make this a tagline please? Thank you~ Hahaha

Thanks again for doing your video! It was really funny and helpful!
Sure thing. I just wish I'd known more about the game before going in because I took it pretty much as it was and not 'oh, this was made under duress'. If I'd known before-hand I would have saved my 'back broken camel' rage for the next instance (maybe), and probably been a bit less rage-infested... maybe?

That said, please, for the love of all that is holy, fix that battle system up. The idea is cool but the balance and lack of direction is... it's just not good. Sorry. >.<;
Don't be sorry! I enjoyed watching it and it was very informative.

We'll make a gam worthy of the Libby~
Thank you Libby :)
I really need to redraw the art for this game. I just don't know when I'll be able to get around to it.
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