Everyone knows the story of Final Fantasy IV by now. Yet, I've always wondered what if things had gone a different way? What if, say, Rydia had never joined your party? Or Kain had stayed with you after the incident in Mist? These questions and more are what this game explores, and tries to give a definitive answer to.
This is not a scene-by-scene remake, but rather a re-imagining of what I think a "parallel dimension" Final Fantasy IV would have played like. For the graphics, I took a lot of inspiration from the PSP remake, though I did try to up the quality of the graphics at least a little bit (especially using Celianna's tilesets which are amazing). Most of the tracks from the original game have been replaced with remastered/remixed tracks from all over the internet, such as OCRemix, the DS version, Dissidia, and many Youtube artists.
I'd like to note here that I went for a blending of several prior versions of the game in terms of the actual 'feel' of the game. Such as the title screen, I went for the classic U.S. release on SNES and just upped the graphics as much as I could. Other areas will have more of a SNES feel while others will reference the PSP and even DS versions at times. The maps themselves are similar to, but not exact, replicas of the original maps from the SNES version. Dialogue is going to be a mix of the Gameboy Advance translation with original story by me.
Lastly, a huge shutout and thank you to the dev of Legend of Balance. Your game was an inspiration and tremendous guide for me, and it's awesome.
IMPORTANT - If you come up with an error stating that you are missing the xinput1_3.dll then you will need the following (safe download from Microsoft's site) DirectX Jun2010
**Do NOT enter the Moon's caves post-game or else you will glitch your game!**
Reverted the build to a previous one (in which there were no significant issues save for the lag on the Overworld). My apologies for the inconvenience, but it seems that trying to fix the lag present only caused more issues.
Features:
- Random Encounter Radar System
- You may go to fullscreen by pressing ALT + Enter
- Battle Rows similar to the original game
- Classic side-view Final Fantasy-type battle system (Modified Journey Battle System)
- New cut-scenes and dialogue depicting an alternate version of events from the original story
- 15 to 30 hours of gameplay
- Battle Difficulty options
- Enemy HP Bars (they're visible when an attack is made)
- D-Pad functionality on Gamepads
- New "Lunar Expanse" bonus area (Boss rush dungeon)
- New "hidden" Arena
Special Controls:
To enter Lunar Whale's control room:
Keyboard - Q key
Gamepad - L button
Scripts By:
Moghunter
MGC
Yanfly
Pacman
Elise-Chan & Enu
Fomar0153
Tsukihime
Ceodore
Soulpour777
Hime
Funplayer
Demintika
Shaz
γγγΎγ
Dorkfr3sh
William Couillard
TheoAllen
DoctorTodd
Bigace360
V.M of D.T
Galv
modern algebra
And a big thank you to the devs of Legend of Balance:
RydiaMist
wotgAshiee
Check out Legend of Balance here on RMN!
https://rpgmaker.net/games/7777/
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