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The Worlds of Soma - And Development Update!

  • Sgt M
  • 02/16/2016 04:15 PM
  • 1762 views
Hey everyone! I'm glad that so many people jumped on board to subscribe to this project so quickly! While the game is still pretty early in development, a lot of the groundwork for the project has been established and I wanted to share one of the basic concepts of Soma Spirits with you today.

The world of Soma Spirits is a world called Soma: a land once ravaged by hatred and war, now divided into two equal parts by greater beings. While the idea of an RPG with two parralel worlds is certainly nothing new, Soma Spirits isn't exactly a game about your typical light and darkness, or good and evil.

The Two Parts of a Whole



The first of Soma's two worlds is the World of Joy. Everyone here is happy to be alive and always optimistic, no matter the situation. Heart resides here as the Spirit of Joy and is this world's guardian spirit.



The adjacent world is called the World of Sorrow. While some may be quick to write off the world of Sorrow as a place of misery, everyone here tends to be realistic and practical. They despise wanton escapism and prefer to live life carefully. Soul resides here as the Spirit of Sorrow.

The worlds interact with eachother in various ways. The decisions that you take in one world will ultimately affect the other.

Development

Things have been coming along pretty smoothly in terms of development! A lot of the work over the last couple of weeks has been remodeling the UI, and that's nearing its completion. I've also been doing lots of little bits here and there, mostly graphics-related. Once the UI is done, the next big thing will be drawing up more character sprites, portraits, and working out the finer details of the game's story.

SpecialAgentApe is also hard at work on the musical score, and I know everyone will love what he has to offer for the OST!

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So an idealism vs. pragmatism divide then? Fascinating. I'll be interested to see how this plays out.
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