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Edmund Brigham is a man who does not remember much. His surroundings are a mystery to him. He finds himself on a road, guiding him towards a keep. Within lies the dark robed Gatekeeper, who is awaiting Edmund.

The Gatekeeper greets Edmund Brigham in his own twisted fashion. Unmoved at the Gatekeeper's attempts at riddles and mind games, Edmund's thoughts are stained by a silhouette. A rose.

The Gatekeeper, impressed with Edmund Brigham's conviction, guides him towards the Garden Tower. The answers that matter to him, lie there.

As he begins his journey, the silhouette never leaves his thoughts. The trials on the road to the Garden Tower are many and hard.

Edmund must overcome them.

Features:

Solo Character Battle System Fast, challenging, and fair! There are no healing items, you recover health by killing a foe. Attacking normally grants Edmund FP where he uses Arts to destroy the foe's weakness.
2-3 Hour Long Story Fleshed out and replayable!
All Original NES Inspired Graphics
All Original Soundtrack

Latest Blog

Featured?

I'll be honest. I've had a stroke of luck with Three Ghostly Roses in the past month. I got two really positive reviews, more fanart than I ever dreamed of, and a surge in downloads for my standards.

Then I wake up today and see that I'm Featured. I'm not dreaming right?

I can't thank RMN and its staff enough for this honor! I cannot express how much I appreciate it. I had a blast making it. When I started this up again, I wasn't sure if I was making the right move. It turns out I did.

I also want to mention that Red Nova REALLY helped me improve the game during the final stretch of development. He's a great playtester. Really did the job well.

Thanks again everyone!

Now I celebrate with the fanart I have received for this project.



Credit to: http://visitorsfromdreams.tumblr.com/post/154769093142/three-ghostly-roses-is-a-turn-based-rpg-developed



Credit to: https://rpgmaker.net/users/Kylaila/





Credit to: http://pollinating-art.tumblr.com/post/155132541835/edmund-from-three-ghostly-roses-aka-another

And last but not least...



Edmund being included in that was the first fanart someone made for me I ever saw. It's great. I recognize a lot of the other characters as well!

Credit to: https://rpgmaker.net/users/BerryRMN/

This is a great way to start 2017. I hope it sets positive vibes for the rest of the year.

Edit:



Credit: http://pinkuboa.tumblr.com/post/155237056301/if-ur-still-taking-requests-edmund-brigham

Edit 2:



Credit: https://rpgmaker.net/users/suzy_cheesedreams/

I am gonna keep editing these in this post because I want everyone who visits this page to see all these wonderful arts. I am truly lucky that artists seem to like my game a lot haha.
  • Completed
  • zDS
  • Red_Nova
  • RPG Maker VX Ace
  • RPG
  • 02/21/2016 02:12 AM
  • 02/04/2017 05:08 AM
  • 10/29/2016
  • 38404
  • 51
  • 644

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Posts

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It's belated, but your post made my day when you made it Tungerman. I'm very glad you enjoyed it as much as you did.

Suzy, that was a wonderful read. I don't even know what to say. Like, just about everything I hoped the player would feel you felt. It was really motivating to read what you said.

Late game Spoilers:

The Gatekeeper is Caroline theory was wrong, but it was not wrong for you to suspect it. I wanted people to have suspicions like that. It honestly brings me joy that you thought that at all, haha. The Notes I kind of intended to let the player come up with theories then kind of have it all be revealed when you collect them all.


The music collection is pretty much just a gallery that I added to spice up the game a bit seeing how you don't collect armor or weapons and I wanted gold to be useful for something. I had a lot of songs I really enjoyed from my first attempt at this game. It was the first time I truly felt proud of my music, despite it being flawed. It's why I named the characters "The Flawed Ones" lol. The descriptions were describing a forgotten version of the game, more or less.
Great! I'm glad to have experienced all of it!

The notes to me did seem to suggest betrayal. But I was kind of relieved when that turned out to be false. It made seeing their graves so heartwarming.


That is cool that you were able to be inventive with old ideas. Some of those tracks were the ones I liked the most. Unfortunately I didn't pay attention to what they were called, haha. I liked the windy ones.
In particular, the final song from the dude in the dreamscape.




Hehe. <3 Glad I caught you suzy in the one true fandom.

To be fair and clear, I myself had no suspicions. I just thought it was fun to pair the two because they play the major voice-roles in that plane/world and have nothing else, and so I did~ and I am proud of it!
Professor_Q
"I think it's about forgiveness..."
3212
Excellent game. Let me finish that last level and I'll have a review up. ^_^
Playing this. Intrigued to see how things will turn out.
Enjoying the soundtrack and atmosphere.
This is awesome, and I'm nearing the end, but good lord where is the third optional boss hidden?

I've gotten the one in the garden tower, and I've gotten the one in the jungle, but I've combed the desert and there's nothing there.

BUG: found a passability error. After entering the guesthouse, go down the right stairs and to the eastern edge of the lava room. There, between the pillar, the stone, and the vines, go north. You can walk right across that black void.
Thank you for the kind words Proessor! I've been on the edge of my seat since you made that post haha.

I'm glad you're enjoying the music and atmosphere, Caladium! It's really cool that someone apart of the Ara Fell team, whom all did a really good job, is playing my game haha.

Kumada, I fear I may have not made it clear enough in game that the third key piece boss is not optional and what you fight in the little cell at the end of the desert before the vacation house. Sorry about that!

I'm glad you're enjoying my game! That pesky error was just pointed out to me the other day, I shall fix it asap. Thank you very much!
Oh, I'd wondered about that. That means I have three star shards total, and I fought the three bosses. But when I go to the place beneath the afterlife, I still just get that instant game over. Am I doing something wrong?

I've gotten all the notes and all of the robed men's songs (some of which are seriously bumpin'). This seems like the last thing for me to wrap up before finishing my run.

Edit: Huh. I had to kill the Gatekeeper before going to the under? This was definitely not clear from the dialog. Also, I found another typo. Right before the Gap, Gatekeeper says the line "We stand in a most horrid web. That forever changes and adapts to caputre its prey."
Just as a note, I'd put the last edit in spoiler tags, cause minor spoiler. : )

It seemed natural to me since he'd changed his demeanor quite a bit and was bugging you, tho haha I can't remember it perfectly now.
I thought I made it clear the last rose was in the Vacation House via dialogue, haha.
No, you did. I'd just gotten the impression that that would be the game end, and I needed to use the star shards before that for optional content.

edit: how do I do spoiler tags here? I'm used to brackets spoiler brackets /spoiler
hide and /hide within brackets

I see what you mean now. I could possibly hint that it's for after the roses, hmmmm. Definitely something to consider! Thanks for the find, honestly.
Punched and kicked my way to the end. Good game.
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