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Release Date Confirmed! / New Screens!
- OldPat
- 08/29/2016 08:21 PM
- 3976 views
Hi, everyone!
The testing phase of the game has finished and everything has been fixed!
I want to thank all of my testers: Dragnfly, CaveDog (CAVE_DOG_IS_BACK) and my Italian friend Sin for doing an excellent job with checking for translation's errors and bugs. You worked hard despite your real life duties and I owe you a lot. Without you the game would be one giant mess.
But it's now complete, fully translated and ready to be played!^^
The game is set to be released somewhere around August 31.
We're putting the finishing touches in order to deliver a bug-free and fun game to play.
We're also making some gameplay animations for Florien (thanks to my amazing friend HROT, who's doing the "pixel art" part) and balancing the game's difficulty a tiny bit. Hopefully, everything will be ready in time.^^
I would also like to thank this amazing community. I've never received this much feedback and attention before. I really hope you will enjoy the game, even if it's a short experience. It's short, but nevertheless a lot of work and love has been put into it.
Your feedback and your appreciation will surely help me with the game's sequel which is already Work In Progress,.
Together with this progress report, I've updated the "Images" sections with some new screenshots, which I will put here as well:
It's almost there, guys!
I can't wait to hear what you think about the game when it comes out.^^
And I certainly hope you will appreciate it.
See ya next time!
The testing phase of the game has finished and everything has been fixed!
I want to thank all of my testers: Dragnfly, CaveDog (CAVE_DOG_IS_BACK) and my Italian friend Sin for doing an excellent job with checking for translation's errors and bugs. You worked hard despite your real life duties and I owe you a lot. Without you the game would be one giant mess.
But it's now complete, fully translated and ready to be played!^^
The game is set to be released somewhere around August 31.
We're putting the finishing touches in order to deliver a bug-free and fun game to play.
We're also making some gameplay animations for Florien (thanks to my amazing friend HROT, who's doing the "pixel art" part) and balancing the game's difficulty a tiny bit. Hopefully, everything will be ready in time.^^
I would also like to thank this amazing community. I've never received this much feedback and attention before. I really hope you will enjoy the game, even if it's a short experience. It's short, but nevertheless a lot of work and love has been put into it.
Your feedback and your appreciation will surely help me with the game's sequel which is already Work In Progress,.
Together with this progress report, I've updated the "Images" sections with some new screenshots, which I will put here as well:
It's almost there, guys!
I can't wait to hear what you think about the game when it comes out.^^
And I certainly hope you will appreciate it.
See ya next time!
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It was an honour to work with a truly good developer on a truly good game. Sorry that I couldn't do more.
Oh? New animations? Sweeeeeeeeeet~
*sees dead Flo* *cries* Flo? Flo!? FLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Oh? New animations? Sweeeeeeeeeet~
*sees dead Flo* *cries* Flo? Flo!? FLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
author=Dragnfly
It was an honour to work with a truly good developer on a truly good game. Sorry that I couldn't do more.
Oh? New animations? Sweeeeeeeeeet~
*sees dead Flo* *cries* Flo? Flo!? FLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
You did a lot for the game, Dragnfly, seriously. ^^
Thank you again and glad you liked it!
FLOOOOOOOOOOOOOOOOOOOooooOO!
This game was a lot of fun to test! I hope everyone is excited for the english release.
Flo...you've created a time paradox..
author=Dragnfly
Flo? Flo!? FLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Flo...you've created a time paradox..
I dunno about us testers deserving praise until you've played it. I can testify that it's a good, well-made game but I know for 100% fact that I missed at least one major translation check thing so unless CDiB caught it, it's still in there. He and I were never in contact with each other (but I see he has a Cirno so he must be a good guy)
I want to run through the entire game on the official release version both because it's fun and so that I can swear and facepalm at anything I missed. LOL.
"I don't never not not won't nothing anymore." and all that jazz.
I want to run through the entire game on the official release version both because it's fun and so that I can swear and facepalm at anything I missed. LOL.
"I don't never not not won't nothing anymore." and all that jazz.
we probably should have compared notes
lessons for next time
but rest assured, me english good
lessons for next time
but rest assured, me english good
Flo...you've created a time paradox..
You can't go changing the future like that!
You've got to understand the future!
@Dragnfly: Oh, THAT!
Hmmm, well... All in all, I think it may be correct. Maybe. Dunno. xD
I think we'll see when the release comes in.
Feedbacks will help!
Play again when and if you can, a lot has been added.
Also, have you check the Launch Trailer? Do you think it suits the game well? :D
That looks really cool and I'm looking forward to it! Also good job testers :D
Tomorrow's the day! 8D
The testers did a reaaaaally good job.
I think they deserve a lot of praise.
See ya all tomorrow!^^
I just checked the trailer. Good work. Putting the emphasis on indirect kills was a good decision so that players won't just run up and knife guys and then complain when the die.
Also, showing the torments was a good idea because it snags players with interest. They go "Woah! What the hell are those things!" and see that there are more unique things to it than just mafia assassins.
Also, showing the torments was a good idea because it snags players with interest. They go "Woah! What the hell are those things!" and see that there are more unique things to it than just mafia assassins.
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