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Download the sample soundtrack album for free here: https://forgottendawn-vgm.bandcamp.com/album/defrag-sample-ost

Current status: In Development

.defrag is a surreal experimental adventure game where the objective is to make your way through the strange surroundings and meet several colorful characters along your journey. Despite being made on an RPG-oriented engine, the game stays at its core an adventure game with an emphasis on exploration.

Your hero is given a quest to find several characters who have gone missing. However, that is only part of a bigger problem: a mysterious syndrome that corrupts the minds of the infected with no apparent chance of recovery. It is up to you to unravel the mystery behind the onset of "noise" and uncover the world's troubled past.

I made this game as kind of a self-imposed challenge over a span of 2 weeks in August 2016. Over time, .defrag evolved into something far bigger and more complex than I had originally planned, so much that it is still in development to this day.

The project is unrelated to my other game prototype "_fade", as of yet.

As a word of warning, the game features mature content such as suicide, violence, strong language, drug and tobacco references, which might disturb or offend some viewers. Discretion is therefore advised and the same warning can be found at the start of the experience.

It features:
- Monochrome, minimalist character and level design
- Strong language and mature content which might not fit to everyone
- An experimental soundtrack
- Colorful characters with intriguing backgrounds

I also have a Patreon: https://www.patreon.com/ForgottenDawn

Latest Blog

We're out of early access!

Hi folks! So, I've got some good and bad news.

The good news is that the project is still alive and it's about 60-70% done. I've been implementing some neat features that will hopefully make the game feel less of a walking sim and more like the mystery adventure game I've always wanted it to be. Oh, and custom menus. Custom everything would be nice. The less RPG Maker it looks, the better in my book.

The bad news is development is still going to be very slow due to real-life commitments and personal projects piling up like there's no tomorrow. It's unlikely that I'll be able to publish the actual demo before the end of this year, though rest assured the project won't be canceled any time soon. I would probably hate myself intensely if this game doesn't end up on Steam one day.

Starting from now, all available pre-alpha builds at Gamejolt, RMN, and itch.io will be removed due to their obsolescence. If you're curious about the game's development, you can reach me on my Discord server. Please, refrain from DM'ing me unless you'd like to privately test the game.

I'd like to thank everyone who reviewed, streamed, and recorded the pre-alpha over these past few years. Your feedback has pushed me to keep improving and add to the experience in ways that now almost feel like an entirely different project. Your input has been invaluable and for that, I am humbled.

Stay tuned
//FD
  • Production
  • ForgottenDawn
  • RPG Maker 2003
  • Adventure
  • 08/19/2016 03:53 PM
  • 11/02/2018 04:32 PM
  • 01/25/2525
  • 49065
  • 31
  • 0

Posts

Pages: first prev 12 last
author=Pancaek
stuff


Hi, thanks for leaving your thoughts here :)

Well, as I've said multiple times either here or Gamejolt where it's also hosted, the game has polarizing elements which not a lot of people may enjoy. But that's down to individual taste, in my opinion. However, I do seem to smell a pattern here, of people simply judging the game for the first 20 minutes of gameplay and then changing their minds once they start investing their time on the characters and explore the world more. So, I suggest finishing the experience first (I'm still developing v1.3.0 which will bring some changes, as well as introducing some new content) and then come back here. :)

If you still feel the game is boring, then I don't think there's anything I can do to change your mind, especially if you find games like Yume Nikki & co. "objectively boring". About the art style, it's kind of a passive-aggressive wording there, I'm not sure if you're just neutral about it. That's just how it is, anyways.
author=Pancaek
more stuff


OK, thanks for clarifying that. As I said, there are elements that people will enjoy and other elements that people won't. I'm perfectly aware of what you said. :) But I feel as if this game at its current stage is the perfect representation of love it/hate it, and I honestly find it very interesting, even inspirational.

Introducing more artwork is actually in my to-do list, as well as a variety of happenings and new content. In fact, the game is still in development, and there will be also more details that will attempt to explain why the maps are the way they are, perhaps I should have stated it earlier. It's true that there's currently no explanation in-game as to why the maps have to be the way they are, but it's actually something I've been thinking about.

Anyways, thanks for your feedback. With that said, I hope you stay tuned until v1.3.0 comes out. Hopefully, things will get more interesting for the players.
Download link is broken. Looks interesting though. I wanted to give it a try.
author=jstomp
Download link is broken. Looks interesting though. I wanted to give it a try.


Is it? Works fine on my end. I can PM you the preview build if you're still experiencing issues.
author=ForgottenDawn
author=jstomp
Download link is broken. Looks interesting though. I wanted to give it a try.
Is it? Works fine on my end. I can PM you the preview build if you're still experiencing issues.


Thanks for the quick reply. The download link is working now, and I just downloaded the game. Yesterday it kept giving me a 404 page, so perhaps the site itself was having issues. Looks interesting, going to play it this afternoon!
author=jstomp
Thanks for the quick reply. The download link is working now, and I just downloaded the game. Yesterday it kept giving me a 404 page, so perhaps the site itself was having issues. Looks interesting, going to play it this afternoon!


Hey, no problem. Glad it worked out in the end! It might have been the website, yeah, happens sometimes. Looking forward to your impressions on the game.
author=Pancaek

This has to be my favorite fucking thing, or at the very least it's in my top 2000.

OK, just kidding. Top 1900. <3
Pages: first prev 12 last