Progress Report (July)
Things have been moving along as you can see. For awhile I had been playing around with an MV version concurrently with a VX Ace version. This was due to the newer stuff available for MV in the beta patch for 1.6.1 and some issues that I was running into with VX Ace on the scripting side.
Last month I decommissioned the VX Ace version and have been focused on the MV version. I hadn't publicly announced it because I didn't want to confuse the mappers or worry them about needing to change anything.
It has been going smoothly and I have finally progressed to implementing events into the maps that are complete!
Though there is still some database work and a few more plugin things to get done, but all told I am optimistic to have a solid demo, if not game, by the end of the year.