0 reviews
  • Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
  • OldPat
  • Added: 04/30/2018 02:18 PM
  • Last updated: 12/23/2024 05:22 AM
  • 1844 views

Posts

Pages: 1
Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1786
Nice. I can almost hear the Skype "incoming call" tune playing.
OldPat
OrudoPatto, kisama!
5017
author=Dragnfly
Nice. I can almost hear the Skype "incoming call" tune playing.


The tune for the incoming calls is actually still missing. Gotta work on that too! ;|
Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1786
Advice: nothing too long. A long ringtone is good in real life because you often need to hunt for your phone and, on the caller's end, they're just hearing the usual dialing noise. But in a game characters tend to answer more quickly. Like in Metal Gear games, for example.
OldPat
OrudoPatto, kisama!
5017
author=Dragnfly
Advice: nothing too long. A long ringtone is good in real life because you often need to hunt for your phone and, on the caller's end, they're just hearing the usual dialing noise. But in a game characters tend to answer more quickly. Like in Metal Gear games, for example.

Yeah, you're right. I was thinking about making something like that. But it depends, as I'm thinking about implementing it in the actual gameplay. And this is a cellphone, not exactly a codec. So, hrm. Oh, well. We'll see.
Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1786
Oh, I just mean that, in a game, the player will have to sit through the entire ringtone first. If it's a short sound, that's not a problem. If it's the chorus of a song, that'd get annoying to sit through every time she gets a call.
Pages: 1