• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS



Story

We start following one girl, Annice, from when she wakes up in a mysterious garden and she doesn't remember where she is and why she's in this place. Everything is new and a bit creepy, and she looks the only one alive in there..or maybe not. She needs to remember her story...
She's Annice...or not?


This game it's a simple rpg puzzle, you have to find objects for access to next level, for four total levels. In every level you have to solve small puzzle and this way you can find a piece of Annice's Story.Every choices made during the game will change your ending. There are few gameover inside the levels for the "wrong" choices. This is our first project so it is possible that there are few by bugs or something is wrong.
Please tell us if you find any bug and we will appreciate so much suggestions too.

NOTE: The game isn't suited for people with a nervous disposition for things such as horror and graphical horror such as blood and brutal deaths.

If you would like to make a gameplay of Annice let us know it!
Send a message here or upload it in this website at the "media" section!
Thank you!


Trailer


Annice trailer

New project:
Nemesis - in Darkland

Latest Blog

Last update!

news:
- music (volume is now standard at 50)
- english (it's possible few mistakes - let us know about it)
- gameover (with explanation)
Thanks!

Posts

Pages: 1
It looks interesting! Infact i'm downloading the game just now! I will let you know what I think about it after having played it!

*Edit, in order to not post twice*
Some thoughts on it... SPOILER!(maybe?)

So.... I played it and unfortunately there are some bugs... First of all, after you call the pause menu the tint screen goes automatically to normal... i mean the previous one will be replaced with the normal one. Another big bug is that although i have the key i can't go out of the house... And on the other hand if I have it I can't go through that man... It goes to gameover... Anyway, I think it's not thaaaat bad but the bugs should be fixed otherwise the player can't go forward in the game and it could be boring... One last thing... Are you italian?! I saw in the save screen that it was written "In quale file vuoi salvare?"...
author=Make_it_MagiK
It looks interesting! Infact i'm downloading the game just now! I will let you know what I think about it after having played it!

*Edit, in order to not post twice*
Some thoughts on it... SPOILER!(maybe?)

So.... I played it and unfortunately there are some bugs... First of all, after you call the pause menu the tint screen goes automatically to normal... i mean the previous one will be replaced with the normal one. Another big bug is that although i have the key i can't go out of the house... And on the other hand if I have it I can't go through that man... It goes to gameover... Anyway, I think it's not thaaaat bad but the bugs should be fixed otherwise the player can't go forward in the game and it could be boring... One last thing... Are you italian?! I saw in the save screen that it was written "In quale file vuoi salvare?"...

Answer here..SPOILER (?)
You can't go out from the house with that key.. is only for go out to the kitchen! Btw yes the menu is something we have to work on :) You have to run away from the man with shift..
author=AliceMisaki
Answer here..SPOILER (?)
You can't go out from the house with that key.. is only for go out to the kitchen! Btw yes the menu is something we have to work on :) You have to run away from the man with shift..



Aaaahhh... I understand! Thanks for answering!
I guess there are lots of Italian RM developers. Cool.

I played it. The English isn't great but at least I could understand what you were meaning. There's a non-English mistake when talking to the girls after making your first decision, where she has a "1" at the end of "walk". It's also funny how you can just walk right by them without talking to them LOL. It's funny to imagine that happening.

Make_it_MagiK already mentioned the tinting issue.

There's another issue after you go through the locked door. If you try to open the menu, the game locks up.

One English problem I need to mention- the man says "Don't steal nothing from my house!" This is called a double negative, where two negatives make it positive. So he's really saying "Do steal something from my house!", which is the opposite of what he means. It should be "Don't steal anything from my house!"

For something funny, you can go back into the house after evading the man in the garden, go back through the kitchen again and he'll be back at his starting point in the garden, where the chase resumes. That man isn't very smart:)


The mapping has some problems, especially with the shadows and edges. Never trust RPG Maker's auto shadows. They aren't reliable.

It's an interesting game and the characters look nice. I think this is the first time I've seen a child character wearing black lipstick.

But the game certainly needs more polish. I suggest playing some other RM games and seeing what they do to get an idea of how to map better. I also recommend making a post on the forums to ask if somebody can look over your text to improve the English. Nobody should be mad about the bad English but since you decided to release the game in English you should also see if somebody can help you improve it.

Keep at it.
author=Dragnfly
I guess there are lots of Italian RM developers. Cool.

I played it. The English isn't great but at least I could understand what you were meaning. There's a non-English mistake when talking to the girls after making your first decision, where she has a "1" at the end of "walk". It's also funny how you can just walk right by them without talking to them LOL. It's funny to imagine that happening.

Make_it_MagiK already mentioned the tinting issue.

There's another issue after you go through the locked door. If you try to open the menu, the game locks up.

One English problem I need to mention- the man says "Don't steal nothing from my house!" This is called a double negative, where two negatives make it positive. So he's really saying "Do steal something from my house!", which is the opposite of what he means. It should be "Don't steal anything from my house!"

For something funny, you can go back into the house after evading the man in the garden, go back through the kitchen again and he'll be back at his starting point in the garden, where the chase resumes. That man isn't very smart:)


The mapping has some problems, especially with the shadows and edges. Never trust RPG Maker's auto shadows. They aren't reliable.

It's an interesting game and the characters look nice. I think this is the first time I've seen a child character wearing black lipstick.

But the game certainly needs more polish. I suggest playing some other RM games and seeing what they do to get an idea of how to map better. I also recommend making a post on the forums to ask if somebody can look over your text to improve the English. Nobody should be mad about the bad English but since you decided to release the game in English you should also see if somebody can help you improve it.

Keep at it.

The Menu was made with event so maybe is because of that keep bugging.. now we changed into normal menu with english language :D

I had fix the problem with Miss Fluffy Bunny and now you HAVE to talk with her haha
About the man.. i changed his event too, maybe is better now!
AND the door for come in the house again after you escaped from the man is locked now!


Well i have to say thanks to all of you write us a comment and let us know what's wrong in our project. We'r working hard on it and we want improve day by day on it and make an awesome game in the end!
Oh and because of the english..... yes, i think we should ask to someone to help us :)

EDIT: by the way.. isnt a child, is a girl like a teenager haha
author=AliceMisaki
EDIT: by the way.. isnt a child, is a girl like a teenager haha


Oh? I just figured that because she's always hugging her panda toy. Sorry.

author=Dragnfly
Oh? I just figured that because she's always hugging her panda toy. Sorry.


Is ok! ^O^ When the game will be complete you will know why she 's hugging her panda plush ^-^
I love how, in the top image, she's cautiously watching the download button.
author=Dragnfly
I love how, in the top image, she's cautiously watching the download button.
HAHAHA!! Right
Liberty
Am I doing this right?
19907
I started an LP of the game but ran into a lot of bugs that made it a chore to beat, so I stopped until a more stable version is made. I'll post the LP up in the media section when it's uploaded, and you'll be able to see the issues there.

I think the game has promise, but it does need someone to check over the English writing for mistakes, and it also needs a fair bit of bug fixing. I'd love to see you make fully custom tiles for it, too - your style is cute and it'd be nice to see what you do when it comes to that. There's a fair few mapping errors here and there, as well, and some clean up is needed for some of the tiles (bits of lines hanging around, showing up on walls and the like).

Keep at it! >.<)b

Hidden for spoiler:

I stopped playing at the part where I was supposed to give the key to red girl. I said no to her and got a game over, then had to replay about 5 minutes or so (which was annoying, having insta-deaths aren't really good, especially when they're unexplained. Just BOOM DEAD doesn't really do much for a game.)

After I got up to the part where you're supposed to grab the key, I ignored it and checked the door down instead (thinking I could go back and grab it), and got locked out of the room. I stopped playing at that point, but talked a bit about the game instead.


When you fix the bugs, I'll give it another go.
author=Liberty
I started an LP of the game but ran into a lot of bugs that made it a chore to beat, so I stopped until a more stable version is made. I'll post the LP up in the media section when it's uploaded, and you'll be able to see the issues there.

I think the game has promise, but it does need someone to check over the English writing for mistakes, and it also needs a fair bit of bug fixing. I'd love to see you make fully custom tiles for it, too - your style is cute and it'd be nice to see what you do when it comes to that. There's a fair few mapping errors here and there, as well, and some clean up is needed for some of the tiles (bits of lines hanging around, showing up on walls and the like).

Keep at it! >.<)b

Hidden for spoiler:

I stopped playing at the part where I was supposed to give the key to red girl. I said no to her and got a game over, then had to replay about 5 minutes or so (which was annoying, having insta-deaths aren't really good, especially when they're unexplained. Just BOOM DEAD doesn't really do much for a game.)

After I got up to the part where you're supposed to grab the key, I ignored it and checked the door down instead (thinking I could go back and grab it), and got locked out of the room. I stopped playing at that point, but talked a bit about the game instead.


When you fix the bugs, I'll give it another go.


I used a lot of testers for testing the game and since I uploaded the final version you're the only one telling me about bugs
Liberty
Am I doing this right?
19907
Your testers missed a ton of stuff, then. I downloaded the game two days ago (latest version). The LP has just been added to the page. Watch it and you'll see the issues I ran in to. There were quite a few.

I'm not saying it's a bad game, not at all, but it does need a lot of fixing. I want to see how nice it'll be when it does get fixed up, because I bet it'll be a gem then.
i found some bugs too like at the beginning in the house i refuse to take the key and then it disappeard so i had to play again from beginning. but i thought these were not bugs but you did this on purpose.
Liberty
Am I doing this right?
19907
author=NKSP
i found some bugs too like at the beginning in the house i refuse to take the key and then it disappeard so i had to play again from beginning. but i thought these were not bugs but you did this on purpose.

Considering there's no way to get out of the house without it, I doubt it was deliberate. It's an easy fix, though, so maybe it'll be fixed in the new version. ^.^
Pages: 1