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Announcement

I finished it!

It's up and done!

All thirteen miniquests, 10 Sidequests, and three possible endbosses!

It all managed to get wrapped up neatly, and I'm satisfied with what I've got! It might get a bit grindy for my liking, but that's part of the concept.

Finishing things is satisfying! Now to wait for the inevitable glitches/oversights to show!

Request

Testers wanted for "Proof of Concept"

Hello!
So, to get to the point I would like to get a few people to test the first 10 minutes or so of my game and give feedback. There is no intro, the story is basically non-existent right now and I'm focusing on gameplay.
The gameplay being doing quests and improving yourself to be able to take on bigger challenges to get better equipment to do more thing and so on.

If you would like to test, post here and I'll PM you a download link for the first ten minutes, and eagerly await your feedback while I continue building some maps and such.

Here's what I'd like you to focus on:

-Quest system: This is the most important, as it's the entire crux of the game. Only two easy mini-quests are available, and the first two "Main" quests. Does this system, as it is now, feel like it will be good?

-Battle system: Does it run fine? Is the beginning interesting enough (especially with the low skill count?) How's the difficulty so far?

-Spell Learning System: Does it excite you to see all these possibilities? Do you think you are able to first learn some spells quick enough? Are the aspects of the grinding reasonable?

-Synthesis System: Is it clear enough? Do you think the crafting requirements seem reasonable?

-Maps: Are they good sized(Too big, too small?) Well decorated? Not too bland, not too busy?

What I hope to get out of your feedback is the direction I should go with this game. Should I keep going as I am? Should I make major changes to how things will work? Etc. etc.! I hope you'll help me out here.
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