Mara is a sickly young lady who was recommended to go read for some therapy after the recent passing of her grandmother. While there she discovers a mysterious and dangerous book which appears to be able to “read” the future. After a series of events she finds herself in Drangea: The Victim’s Land.
Here she must find a way to save and find her best friend by aligning herself with either the Spriggan or Fae while the clocks ticks down before the return of the Drang: the Soul Devourer.
Will you be able to survive this war-torn land and save your friend? With your book, will you be able to read “The Story After?”
The gameplay aspects focus in on puzzle-solving, and exploration with no combat. This is mainly a dialogue-driven narrative.
Blog on Game Development
Here she must find a way to save and find her best friend by aligning herself with either the Spriggan or Fae while the clocks ticks down before the return of the Drang: the Soul Devourer.
Will you be able to survive this war-torn land and save your friend? With your book, will you be able to read “The Story After?”
The gameplay aspects focus in on puzzle-solving, and exploration with no combat. This is mainly a dialogue-driven narrative.
Blog on Game Development
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