Current Usage This script allows my scripts, as well as any other scripts which decide to support this, from giving a detailed description of how an event went wrong. Whenever a scripter deems a script call to be incorrect, a messagebox is displayed explaining to the developer how it is inappropriate. In addition, the exact location of the script call place of error is given as well as the offending piece of code. This will make debugging much easier, hopefully eliminating the need for some basic support that is usually required with publishing scripts.
Future Plans As I make updates to this script, I will try to automatic the process a bit more, giving the option to display more detailed information when the game interpreter gives a generic "eval" error.