RPG Maker VX Ace
Allows you to define window animations by specifying what you expect to see
This script provides animation properties that allow you to easily design window animations using a declarative approach. Rather than writing how the animation should be performed, you simply write what you expect it to do, and this designer handles the animation for you!
There are two types of animations
Opening animations are run whenever a window is opened, while closing animations are run whenever a window is closed.
The following animation options are available, which you can use to design your animations
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