Have you received a bug report for your game about a small typo in your dialogue only to realise you couldn't remember which of your hundreds of maps and thousands of events the line was in? Fed up of not having spellcheck functionality in your NPC's lines? Well, worry no longer, fellow RPG Maker! For Trihan has come to your rescue with a script that will literally blow your mind!*
Trihan's Dialogue From File allows you to store your dialogue in one or more text files, which will be parsed and cached when you start the game and will thereafter be available as an .rvdata2 file. A simple interpreter command has been added so all you have to do is put a script command into your NPC event saying "read_dialogue(identifier)" and a handy message will print! See the header for more details.