RPG Maker VX Ace

This code allows you to distribute access keys manually.

  • Faherya
  • 05/17/2018 12:20 PM
This code allows you to distribute access keys manually. It is recommended only for demo distribution, trial versions and other situations in which the number of copies distributed will be controlled. All usage instructions are in the script. Although I have explained how to add keys in the code, I recommend that the user have a little knowledge in Ruby to facilitate the process.

- Full control over each key's access to the game.
- Individual distribution of keys.
- It provides a bit more security for your data.

Q: I use a code that adds something before the title screen. Is there incompatibility?
A: Possibly, but easy to solve. Just swap the "Scene_Key" at line 95 of this code with the name of the Scene that the other script creates.

Q: What kind of key do you recommend?
A: rvdata2 only by warranty.

Q: My game does not ask for a key when started. What happened?
A: Maybe you have encrypted the game with the key inside. Take a look.