LANTERN TUTORIAL (BASE SYSTEM NOT REQUIRED)
An extensive yet basic tutorial on how to create the illusion of a player carrying a lantern as well as how to turn the lantern On/Off.
- Widderune
- 01/15/2020 09:04 PM
- 7001 views
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Posts
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author=cpoexperts
*spam*
Not spam.
I am one of the main collaborators behind WOLF RPG Editor English 2.24Z
I created this tutorial based on a tutorial for RPG Maker.
It is my way of showing how WRPGE operates.
All links at the end of the tutorial are for informational and contact purposes.
So once again, not *spam*
author=Marrend
As the person who edited the post, it, itself, was spam. It had nothing to do with your tutorial.
Thank you.
I did not notice the edit until now.
I am sorry for bothering you.
Can you make a tutorial about time, ase I tried usint wait frame and it does work but I want the Hero to keep moving
author=mokongthe3
Can you make a tutorial about time, as I tried using wait frame, and it does work, but I want the Hero to keep moving.
I'm certainly not proficient with Wolf RPG Maker than I am with, say, RPG Maker VX Ace. However, with the screenshots provided in this tutorial, it can handle events that are Parallel Processes. As in, events running in the background as other things (such as player movement) can do their thing.
ohh sorry I mean can you make a tutorial about timers just like how rpg maker vx got timer, I was wondering if it's also possible with wolf rpg... But if you don't have time it's fine I'll just try to discover it myself :3
author=mokongthe3
ohh sorry I mean can you make a tutorial about timers just like how rpg maker vx got timer, I was wondering if it's also possible with wolf rpg... But if you don't have time it's fine I'll just try to discover it myself :3
Yes you can create timers in WOLF RPG Editor.
But how it is done, I cannot say.
You will have to experiment with it, a little trial and error.
Good luck.
author=Widderuneauthor=mokongthe3Yes you can create timers in WOLF RPG Editor.
ohh sorry I mean can you make a tutorial about timers just like how rpg maker vx got timer, I was wondering if it's also possible with wolf rpg... But if you don't have time it's fine I'll just try to discover it myself :3
But how it is done, I cannot say.
You will have to experiment with it, a little trial and error.
Good luck.
After doing things I found out there is a Timer, well you just need to not interact with it in confirm I guess it only works in parralel process but I guess it did work, so yeah :3 hehe
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