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What are you thinking about right now?
What are you thinking about right now?
idk how i feel about my games like in january i was feeling high and mighty like i really did something in a week out of being upset and now i just feel like all my work is slightly above the shitty rpg maker stuff
I know that feeling. I'm like, "my game's next release will be in a few months!"
Next Year
"Game! Why can't I make the dungeon work!"
Next Year
"Game! Why can't I make the dungeon work!"
Videogames reduce crime
Videogames reduce crime
What are you thinking about right now?
author=mawk
yeah covering up yr own murders is a very difficult and dangerous job
Since when do they have to cover up the murders?
Suikoden Series on PSN
It's been awhile since I played Suikoden III(so feel free to call me out if I am misremembering anything), but here's my thoughts on it.
The good:
The trinity system meant that more of the cast had screen time and we got to see more than one side of the games's conflicts.
The game introduced some of the mechanics (like the whole skill training system) that would get expanded upon in V.
It was clearly expanding on the myth arc that sadly got abandoned after 3.
The bad.
Some of the mapping was weird, like having to walk toward the camera to exit a room. Also requiring you to walk through one boring plain every time you wanted to get to you're castle. For reasons,
The races in this game seemed badly conceived. The lizards could have been replaced with the Kobolds, who also have the advantage of being cuter. The Ducks were just kind of there.
We had the option of choosing our protagonist! Too bad the game was like "Hugo's the protagonist! Yes he is! How dare you prefer Chris or Geddoe, they have their own runes damn it!"
This game gave us Kenji the Aerobics instructor, because I think they were running out of ideas for characters.
The war battles felt too small scale, there was no sense that your characters were actually in charge of an army rather than a bigger than normal group.
The war stories seemed to have gotten dropped for a "defend the against people trying to destoyed it" that's really only redeemed by number three of my good points.
The hero's have swords, Suikoden heroes should only ever wield blunt weapons. (I'm at least partially joking here.)
Well that's my two cents
Viktor didn't need the Star Dragon Sword anymore, plus the two never really got along anyway. He was probably looking for an excuse to get rid of it so he wouldn't have to put up with it's ego anymore.
edit:
Also we have Yuber whose face has "never been seen" despite being clearly visible. Also no Persmerga, not even a mention, despite Yuber's increased role.
The good:
The trinity system meant that more of the cast had screen time and we got to see more than one side of the games's conflicts.
The game introduced some of the mechanics (like the whole skill training system) that would get expanded upon in V.
It was clearly expanding on the myth arc that sadly got abandoned after 3.
The bad.
Some of the mapping was weird, like having to walk toward the camera to exit a room. Also requiring you to walk through one boring plain every time you wanted to get to you're castle. For reasons,
The races in this game seemed badly conceived. The lizards could have been replaced with the Kobolds, who also have the advantage of being cuter. The Ducks were just kind of there.
We had the option of choosing our protagonist! Too bad the game was like "Hugo's the protagonist! Yes he is! How dare you prefer Chris or Geddoe, they have their own runes damn it!"
This game gave us Kenji the Aerobics instructor, because I think they were running out of ideas for characters.
The war battles felt too small scale, there was no sense that your characters were actually in charge of an army rather than a bigger than normal group.
The war stories seemed to have gotten dropped for a "defend the against people trying to destoyed it" that's really only redeemed by number three of my good points.
The hero's have swords, Suikoden heroes should only ever wield blunt weapons. (I'm at least partially joking here.)
Well that's my two cents
author=Kashira
(I might be odd for saying it, but Viktor and the Star Dragon Sword are my two favorite characters and Luca was great!)
Viktor didn't need the Star Dragon Sword anymore, plus the two never really got along anyway. He was probably looking for an excuse to get rid of it so he wouldn't have to put up with it's ego anymore.
edit:
Also we have Yuber whose face has "never been seen" despite being clearly visible. Also no Persmerga, not even a mention, despite Yuber's increased role.
I once shot a man in Reno....
...because we had a lot of fun hanging out and I wanted to cherish the memory. Plus he was really photogenic.
of games, representation, and women's cheekbones
Having been on Twitter, I'm going to call total bullshit on that. I've seen way to much to just go "avoid toxic places" because some of these people will go out of their way to be a problem.















