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A SNES-style RPG with a few modern touches

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[RM2K3] Increasing a variable by # of times a spell is cast

Assuming you are asking for help on that...





I haven't tested this yet, but it pretty much looks like this.
I'm sure there are better ways but this is the only thing I can think of off the top of my head.

Cheers.

Square-Enix Decides To Give All SaGa Fans A... whole new game! Imperial SaGa, that is. (and it's not online!)

So Kenji Ito is handling the music.
Was hoping that'll be Masashi Hamauzu.

[RM2K3] Multiple animations outside of battle

I'm sorry if this has already been asked before.
So let's cut to the chase.
Is there any way to run multiple battle animations at once outside of battle without overriding the last animation? A patch maybe?

Cheers.
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