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I've literally just fallen back in love with gammak.

Welcome back xD

Hooray for Ara Fell coming to the Switch :DDD

Yay! Tbh, never thought my younger self would live to see the day that a Rm2k3 project made it to a console.

Set a deadline for BR's Kickstarter to launch around March 1 - my 29th birthday! Not sure which is aging better - the game itself, or my face after desperately struggling to finish this trailer in time.

author=Sidewinder
Oh, nice. I'll totally support this.

That's very kind of you! Thanks so much! :D

I grossly underestimated how much of my time would end up devoted to the more mundane aspects of Game-Dev. Sending weekly progress emails, "marketing" on Twitter, hiring new team members, invoices, copying old assets, etc. Necessary evil, I guess!

author=kentona
You might say you were ...blind... to the reality of it all


Thankfully, I'm still on track to release alongside Hero's Realm remastered, somewhere around 2029.

I grossly underestimated how much of my time would end up devoted to the more mundane aspects of Game-Dev. Sending weekly progress emails, "marketing" on Twitter, hiring new team members, invoices, copying old assets, etc. Necessary evil, I guess!

author=Dyhalto
When it stops being gratifying, and the monetary reward at the end of the rainbow doesn't seem all that worthwhile, feel free to come on back to hobby land!

Tempting. XD The good ol' days...

When I work on the actual game, I'm torn between wanting to keep the "spirit" of the original (including the silly bits) and remaking things from the ground-up to feel more professional & polished. It's a dangerous cycle, lol.

What I like about checking back on this site is seeing how little has changed and unfortunately I don't mean that in a good sense.

Eh, it is what it is. It's still a tighter-knit community compared with RMW, IMO. And it's the closest thing to a semi-unified group of RPGMaker users, even if many of them are completely awful.

KH3 Box Art revealed! Can't say much for Nomura's ability to keep games on schedule, but at least he can still draw. XD

author=Kylaila
Not feeling it tho. It says "another kingdom hearts, there"
(tho I never was an adamant fan either, even if I liked the second hehe)

Looks nice n all


Hm, I think it's an all-around cute illustration.

It's a bit more overwrought than the simpler art for KH/KH2, but at least it sticks close to the characters that the player actually cares for. The spinoff games delved a little too far into anime-trope-land with the cast and branching storylines.

KH3 Box Art revealed! Can't say much for Nomura's ability to keep games on schedule, but at least he can still draw. XD

This Chrono Trigger "Sequel" trailer looks better than any pixel game Square has made in the past ten years.

author=Luiishu535
Right now, "looks like an RPG Maker game" is used as an insult among people who are looking for video games to play or buy. If Square were to start developing them again, they might be able to turn that into less of a burden.


Yeah, that's probably true, but it may depend on your perspective. I've heard Undertale mistakenly referred to was an RPGMaker game. The FF6 iOS port looks absolutely horrendous and there are plenty of RM games that visually surpass it.

Many younger players had no idea Ara Fell was an RM game, if the comments on Steam are to be believed. I think "Looks like RPGMaker" is a catch-all for amateurish, but the disdain isn't necessarily toward the engine itself.

Mostly, I'm just surprised that the Indie boom hasn't tempted Square-Enix to "reclaim" the 2D domain where they once thrived. They haven't been afraid to tap into various niche genres before (honestly, who the hell would have thought Life Is Strange would be successful?) so a grand, 2D RPG would be an easy sell for them. And not to knock the game too hard, but I think Octopath sold quite well because of SNES nostalgia alone.

I would be very reluctant to dismiss 2D games as irrelevant to the industry, even though that's how Square seems to be operating.

This Chrono Trigger "Sequel" trailer looks better than any pixel game Square has made in the past ten years.

Too bad it's A.) Fan-made and B.) not real, but stunning to watch nonetheless. It makes the art direction on games like Octopath (or the horrid FF6/CT Steam ports) even more upsetting.

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