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BLUEPHOENIX'S PROFILE

I like making games for fun. I've been using Rpg Maker since 2008. I usually work alone and for fun, making games in my spare time but I wouldn't mind working with somebody else if given the chance.

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Battle_of_the_Two_Monsters.jpg

author=Caladium
nice sketchy style

Thank you :)
I drew it on paper with a pencil and then used colorburn for the color effect. I'm glad it turned out ok.

Penance Review

Thanks for the review :)

Penance

author=Euphoniac
This is a surprisingly epic and fun RPG. I just reached the normal route true ending. A short ending guide describing the endings and how to reach them would be awesome, because I normally don't like to play through RPGs more than once, but I think I will at least try out the chaos route.

Humor, plot twists, the level-up system and the sometimes "preaching" dialogue lines are definitely hit or miss, yet I liked this "change of pace" compared to other old-school JRPGs.

Despite reaching the true ending, I probably haven't found all secrets. What's the purpose e.g. of

- the Runic Crystal?

- the Mysterious Key?

- the "Why is this in the middle?" boulder on Mount Threznor?

- the crystal, the amulet and Sans-Castle in Snowblibli Village?


There are also a few (possible) bugs, glitches, mistakes etc. I would like to address:

- You should change the window skin. The player can hardly see what he's clicking on, especially in window mode.

- Def Crystalines seem to work like Agi Crystalines: Def Crystalines raise Speed instead of Defense (though I'm thankful for that, because agility is usually the most important stat in RPG Maker 2003 battle systems).

- George can attack with 0 MP even though a normal attack costs (should cost) him 1 MP.

- Zaun's skill Expose Defence (level 2) doesn't inflict 3 % HP damage once.

- The guy guarding the Underground Cavern says his lines twice.

- Is it supposed to be Kingarden (guide book - Challenge House entry -, teleporation crystals) or Kingarder (sign on location)?

- When boarding the elevator on the Azkagon police station's 4th floor, the text should say "Go to floor 3" instead of "Go to floor 4"

- There are a few obstruction mapping errors, most noticeable the left wall on the first screen after having fought Papyrus for the first time (subsequent to the minefield passage puzzle - maybe this map even mirrors itself).

- Teleporting from Mount Threznor (entrance) to Mount Threznor (entrance) freezes the game. Thankfully, teleporting from other locations to Mount Threznor (entrance) works just fine.

- Lots of spelling errors, but I've seen much worse and it doesn't ruin the experience.

Thank you for a - nevertheless - very entertaining game. It was definitely worth my time.

The bugs have been fixed and i will update the game soon.
-The runic crystal is just the proof that you defeated yourself (I changed the text so it says that instead of "what could it be?"
-The mysterious key can be used in Sklombof for a side-quest
-The "why is this in the middle" boulder was supposed to be part of a small side-quest that I didn't complete, so there is no use for that xD (I removed it btw lol)
-The crystal and the amulet in Snowblibli are there to help you find the way to the land pirates' hideout easier and the Sans castle is just a random easter egg that you get after completing all of the side-story quests to get the true ending

WhipserMountainSage.PNG

nice mapping skills :D

Penance

The game is complete. There might also be a sequel in the future.

9.png

author=Corfaisus
Oh God... He made a puzzle... out of SKELETONS!


AAAAAAUGH!
he is the great puzzle expert! Everybody knows that :P

10.png

I don't know why I chose this screenshot, lol. There are much better ones I could choose with better mapping xD

10.png

author=Liberty
Just for the record, I hope they're falling, because that tile behind them is a wall tile.
No, it's not a wall tile, it's stairs :)

[RM2K3] game protection

author=Liberty
...just let people change the game. If they're looking to change the game it means you stuffed up somewhere with the eventing or balance. Most people don't bother opening a game unless they're stuck. I know that's the only reason I've ever bothered to open a game.


Honestly, though, what harm does it do you to let them edit the gameplay in a way to make it easier for them to pass the game? Shouldn't you want them to be able to see the end of your game and get the full experience? The only issue would be if they were to then re-upload it online, but people tend to play then delete, so... where's the issue? I mean, you did say you don't care about the resources, so it's not a big deal if they just mess around with the game itself as long as they don't share it. :/
I never liked easy games and I never enjoyed games that I could simply hack and make it to the end by making my characters overpowered. I believe that opening the game and looking inside spoils the experience of the game. But maybe it's only my point of view... If I don't find a way to encrypt the game then it's ok, I'll still upload it.

[RM2K3] game protection

I've been using RM2K3 for a long time and I used to have a program that could corrupt the tree map data of the game so others couldn't open my game with rpg maker. I changed pc and now I don't have it anymore. I searched on Google but couldn't find it anywhere. Does anybody know another way of protecting my game? I don't care for the resources that much, I just don't want people to be able to change the game.
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