CECIHONEY'S PROFILE
hmmm I love robots, starships, tanks, futuristic settings, magic, pink... a nd Iam rather extreme about all that -^.^-
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Back from the past with a new face (upgrades happen :P)
hehehe thankies for the welcome -^.^-
I guess after a few things I just became a bit too cautious or something XD
I guess after a few things I just became a bit too cautious or something XD
Ceci´s pixelart tower of machines and magic!
Oh I only got the basics of Photoshop, used to take that as a challenge too, but deep down it is more me being stuborn as dad says XD With that I guess I got my eyes trained a bit o.o
Oh you are possible younger then, I am 32 so actually I am 80´s junkie who grew with G1 transformers, Jen, Robotech... hehe My full history with art dated from mid 80´sd actually, but when I was a kid only drew machines, it was natural to me... now people and animals took me forever to learn o.o why organic life has to be so complex? XD
On the other side you had internet earlier in life than I had which is mostly a bless XD
Oh you are possible younger then, I am 32 so actually I am 80´s junkie who grew with G1 transformers, Jen, Robotech... hehe My full history with art dated from mid 80´sd actually, but when I was a kid only drew machines, it was natural to me... now people and animals took me forever to learn o.o why organic life has to be so complex? XD
On the other side you had internet earlier in life than I had which is mostly a bless XD
Ceci´s pixelart tower of machines and magic!
Oh that sounds handy :3 But my way isn´t all that insane... basically I just select the last 1/2 lines of pixels from one side of the image, copy and paste them to the opposite side, so I have my starting point being the same as my finishing point - colors, lines etc, just need to follow through with the rest of the image XD
And whoa, that guy is awesome *.* I sometimes do steal from other paslletes yet hehe though far less than when I begun working with rpgmaker around 2001 (before that I had no internet... so nowhere to steal palletes from, but I do pixelart since 1990... :P I still remember the old green monochromatic screen on that old pc XD
And whoa, that guy is awesome *.* I sometimes do steal from other paslletes yet hehe though far less than when I begun working with rpgmaker around 2001 (before that I had no internet... so nowhere to steal palletes from, but I do pixelart since 1990... :P I still remember the old green monochromatic screen on that old pc XD
Ceci´s pixelart tower of machines and magic!
author=lumaki
You had to loop them? I didn't even consider that. Hopefully you used offset in PS or some other graphics application to make your life easier? Offset saves me so much time whenever I make tile-able textures for 3D pieces. XD;
Yeah, I'm kind of a sucker for soft color palettes. Crazy neon hues sometimes too. I love color theory, but it's mysterious as heck to figure out.
Offisets? hahahaha no no back when I worked for Rogue Runner I basically used paint and a very old version of Photoshop... and anything basedes basic filters and brushes is still beyond my knowledge in photoshop... even today o.o Nowadays I use Graphicsgale, saves a lot of work, but still work my looping by hand XD My dad says I am too stuborn regarding new technologies... :P
Color theory is awesome, but being honest, most of my knowledge came through pratice or a few tips from friends (mostly Ocean´s Dream :P)
Ceci´s pixelart tower of machines and magic!
Well that is more of a compliments and I am not complaining here, thank you by all means -^.^- Compliments on my work always brighten my day (or night in tbis case)
As for pixel work, that sure is interesting, my contact: cecifavodemel@gmail.com (easier way to find me :P)
As for pixel work, that sure is interesting, my contact: cecifavodemel@gmail.com (easier way to find me :P)
Iron Gaia
Ceci´s pixelart tower of machines and magic!
Thankies! And so far, your criticism was quite good (much better than just "lol great/horrible!" I tend to work a lot with dead/graed/pastel colors even if at arare events I go with very blight colors (mostly under client´s demands though :) ).
Rogue Runner´s backgrounds were crazy to work on, but quite fun in the end... just hard to loop bgs (so they scroll foreveeeeer) o.o
Rogue Runner´s backgrounds were crazy to work on, but quite fun in the end... just hard to loop bgs (so they scroll foreveeeeer) o.o
[Poll] What do you think about multiple endings?
I generally like core linear plots over open ended or branvhing plots, though I can stand multiple endings if the concept is done in a very subtle way where your decisions seem meaniningful, still if there is a sequel, I might find it lame even with all that... I am crazy for consistency and I love it when everything in a chronology makes 120% sense, no loose ends or doubts left etc.
What elements from existing games would you like to see reused?
First: FF6 Multi party battles for RPGs, it could be used even better in games where the plot sets you in a war and you have a verty very large cast of characters as your army (like Suikoden)
Super Robot Wars spirit skills: Skills which can be used as manny times in a single turn as you wish, as long you have enough spirit points for them. In general, they are buffs, debuffs and some healing ones as well :)
Super Robot Wars spirit skills: Skills which can be used as manny times in a single turn as you wish, as long you have enough spirit points for them. In general, they are buffs, debuffs and some healing ones as well :)
Ceci´s pixelart tower of machines and magic!
Some of my work, mostly pixelart, though at times I use a bit of other stuff as I have no issues with mixed media on my work -^.^- Yeah a lot of those are quite old and still by my old name as Clest... but there are tons of new pretty recent stuff and I shall add more in the future :3
Gear Heart chapter 1 cover for my comic on the Popcake Magazine:
The last boss:
Starship over nebula for Derek:
Animated mechs in construction:
Autobot Edge:
Nemesis Prime:
Autobot Starlight (made for myself):
City map for Combats Commander:
Shop, itens and characters for Swords & Potions:
Race portraits for PC game project Beyond Beyaan:

Backgrounds for Rogue Runner:
Winner of RMN pixelart contest:
Some animations:
Soldier for I phone project:
Test for a project:
Animated sprites for a DS project:
Hero slaying monster:
Test for Domisuto Tiny Town:
Optimus Prime G1 transforming:
Female decepticon transforming:
A Ballpark:
Animated icons for badassbuddy:
Character Battle graphics for the new Dark Souls II game:


Gwein Berenth from my project Star Light Romance:
Character template for The Lost Element:
Ship tileset outer:
Ship tileset inner and characters:
Tileset City outer:
SD Saviour Gundam:
SD Murasame:
Giant robots for Epsilon Alpha:
Ramdom characters:

Gear Heart chapter 1 cover for my comic on the Popcake Magazine:

The last boss:

Starship over nebula for Derek:

Animated mechs in construction:


Autobot Edge:
Nemesis Prime:
Autobot Starlight (made for myself):

City map for Combats Commander:

Shop, itens and characters for Swords & Potions:

Race portraits for PC game project Beyond Beyaan:



Backgrounds for Rogue Runner:



Winner of RMN pixelart contest:

Some animations:



Soldier for I phone project:

Test for a project:

Animated sprites for a DS project:



Hero slaying monster:

Test for Domisuto Tiny Town:

Optimus Prime G1 transforming:

Female decepticon transforming:

A Ballpark:

Animated icons for badassbuddy:














Character Battle graphics for the new Dark Souls II game:






Gwein Berenth from my project Star Light Romance:
Character template for The Lost Element:





Ship tileset outer:

Ship tileset inner and characters:

Tileset City outer:

SD Saviour Gundam:
SD Murasame:
Giant robots for Epsilon Alpha:


Ramdom characters:














