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Tears of The Sky

@Jin69 I will be including you in the credits somewhere. It's okay that you didn't finish, someone else was able to finish him for you.

@Qin93 Thank you!

@Oceaniqo Thank you my friend, you won't be dissapointed.

The end of our first year


Thank you, the evidence is still on the oldest page, I had milenninn and deathspark tear it bit by bit. Most regrettably the footage of what it was is still in exsistance. It wasn't anything to be proud of, however the way things are now. I'm not afraid to say I am proud of the improvements, and I'm still open to criticism. If there's something wrong I want it to be fixed.

I did take note on your comment about our one eyed archer! Worked it out, so she wouldn't be hindered by her injury. A simple back story tweak and everything fell into place.

Enjoy the new year!

Going commercial?


Corfaisus said- A necropost of 2 years, 6 months and 14 days. Why didn't you just start a new thread?

My reply

Goes to show I should pay attention to dates more often. I just got wrapped up into the topic, didn't even bother checking the date. Sorry!

Going commercial?

Do you make games for money?
No, I have been making them to tell a stories. It's been something I wanted to do, to visually tell a story through a game.

-Given the chance, would you work on commercial games?
Well, I actually have a chance right now. Some experienced Devs are interested in helping us go commercial.

Am I going to say yes? I'm a touch hesitant, sure if they pull through and I understand what they get out of it. Then I may go for it.

-Do you aspire to make games for money one day?
As a job it would be nice to live like that.

-Why would you NOT make games for money?
Simple, fear of my lack in skill to actually make a game. I have substantial skill in years of English courses, but as for creating a game it is fairly new.

The Count of Venomlurk Manor

Looks like a beautiful game, I'll give it a play when it's done.

Blazescape

I like the idea of being a cliche evil overlord! Sounds like fun.

Eremidia Dungeon : Skyward Temple

A dungeon crawler! Sounds like something fun to play, It'll be fun to watch events unfold in one temple.

TOTS_Banner.jpg

This one looks rough, but it is the only one I have with the fixed right side!

It's June, shouldn't the Revamp be out by now?

My thoughts exactly. I was thinking "Man this is pretty easy, but what if someone just isn't capable?" So soon enough I will ad an option in the cutscene before this. To either skip it or do it.

It's June, shouldn't the Revamp be out by now?

Took into account what you said and it's done. The timer works as a method for the player to know when something will collapse. I can get through it easily and I do plan on adding an option to skip the part, in case if a player cannot manage something like this.
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