CREATION'S PROFILE
I translate games as I don't have enough time to make them.
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So your mom is Japanese right? I have to say you are very 外人 looking for a Japanese.
EDIT: Didn't mean it as a bad thing.
EDIT: Didn't mean it as a bad thing.
Screeny_1.JPG
I think he expects you to start over, Skijarama or to fix the roof or whatever. Don't take it personally or anything. The perspective of the roof is kind of wonky.
Help Requested.
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If you're not an artist yourself, I would recommend using RIP, RTP or edits. Most games don't use custom graphics because it takes forever to do.
If you have $ you can check out the help section, someone can make them for you for a fee.
When recruiting people, it's always a good idea to show what you can do. Perhaps showing one of your scripts? Some of your writing? People won't want to work on a project where they end up doing all the graphics, they might as well a game of their own with their own ideas, you know.If you kick ass at programming, that would certainly be a great asset (or at mapping).
I wish you the best finding someone.
If you're not an artist yourself, I would recommend using RIP, RTP or edits. Most games don't use custom graphics because it takes forever to do.
If you have $ you can check out the help section, someone can make them for you for a fee.
When recruiting people, it's always a good idea to show what you can do. Perhaps showing one of your scripts? Some of your writing? People won't want to work on a project where they end up doing all the graphics, they might as well a game of their own with their own ideas, you know.If you kick ass at programming, that would certainly be a great asset (or at mapping).
I wish you the best finding someone.
Seraphic Blue Battle System Video 2 (Regular Boss Battle)
Doing art commissions (drawings, pixel art etc)
Another thing to think about is when people as talented as yourself see that you're estimating 100usd for a tileset they might decide to run a service themselves for like half the price which would leave you high and dry.
I think the price for the faceset is reasonable but I'm pretty sure some people here at RMN (with pretty awesome skills) would be willing to do some 4 frames template for 30-40 bucks. I know some people who can sprite pretty damn fast and it's not like every frame is completely new as it often involves modifying the original sprite as opposed to creating a new one every time. That is, of course, if I understood correctly what you were trying to say.
I guess what I'm saying is start small and if you're good at it you'll get more and more submissions and you'll end up doing a lot more than waiting for the odd individual who's willing to spend 120 bucks for an amateur RPG Maker game.
A full time professional Graphic Artist would cost you a lot more.
Sure, that's true. But the thing is, investing in pros is a means to getting some money with a game you'll end up selling. It's a capital. Most people here are not aiming to sell their game. I think it's a pretty important difference :).














