CRINGINSID'S PROFILE
Cringinsid
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Hey it's a' me. I make games er… sometimes? I like wacky stuff so they'll be weird, so uhh… have fun with that.
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[RMVX ACE] Need some help finding a battler
Well, I'm personally not a skilled fella so I can't help you with the latter (as in making the thing like the thing). And I can't find the battler that matches the bust, bUT I can offer a few suggestions. Be prepared for an essay, I like to rabble.
First off is (kinda crap but) draw it on your own. There's a certain charm to the battlers if they're drawn by the dev, but you'll have to draw the others to match the your style. Of course if you have an artistically inclined buddy, you can ask them to help. And if you want to support someone, perhaps arrange a commission.
My second suggestion is what I did a while back regarding battlers, which is make the battlers the sprites. It looks cute and there are a bunch of scripts that can easily do this. https://yanflychannel.wordpress.com/rmvxa/battle-scripts/visual-battlers/ like this one, that's what I used. And if you want the enemies to match, just crop an enemy's map sprite so it's just facing opposite of the battler characters. Like since you want to use the witch you can do this https://rpgmaker.net/users/Cringinsid/locker/witch.png with her sprite. It won't move and it'll look a bit smol, but you can always use sprite generators like http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/ and looseleaf (btw looseleaf isn't valid, so you have to actually download the parts and manually put them together so that's fun but it makes customization much better) if you want em to be bigger. And if you want em to be animated, there's alot of scripts for that even if it's reeeealy hard(tedious).
3rd option is just do an active battle system so you don't have to use battlers. It isn't necessarily an "RPG" then but what works works amirite? Plus it's really fun to use albeit some stuff can be wonky. There's plenty but this one is my favorite https://www.rpgmakercentral.com/topic/8809-falcao-pearl-abs-liquid-v3-update/ .
So those are my amateur suggestions of how to fix your issue without fixing your issue. I'd say use my options as last resorts if you still can't find one after a while. Or if you like them, go on right ahead, soldier.
First off is (kinda crap but) draw it on your own. There's a certain charm to the battlers if they're drawn by the dev, but you'll have to draw the others to match the your style. Of course if you have an artistically inclined buddy, you can ask them to help. And if you want to support someone, perhaps arrange a commission.
My second suggestion is what I did a while back regarding battlers, which is make the battlers the sprites. It looks cute and there are a bunch of scripts that can easily do this. https://yanflychannel.wordpress.com/rmvxa/battle-scripts/visual-battlers/ like this one, that's what I used. And if you want the enemies to match, just crop an enemy's map sprite so it's just facing opposite of the battler characters. Like since you want to use the witch you can do this https://rpgmaker.net/users/Cringinsid/locker/witch.png with her sprite. It won't move and it'll look a bit smol, but you can always use sprite generators like http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/ and looseleaf (btw looseleaf isn't valid, so you have to actually download the parts and manually put them together so that's fun but it makes customization much better) if you want em to be bigger. And if you want em to be animated, there's alot of scripts for that even if it's reeeealy hard(tedious).
3rd option is just do an active battle system so you don't have to use battlers. It isn't necessarily an "RPG" then but what works works amirite? Plus it's really fun to use albeit some stuff can be wonky. There's plenty but this one is my favorite https://www.rpgmakercentral.com/topic/8809-falcao-pearl-abs-liquid-v3-update/ .
So those are my amateur suggestions of how to fix your issue without fixing your issue. I'd say use my options as last resorts if you still can't find one after a while. Or if you like them, go on right ahead, soldier.
How to make enemies walk towards you when you get close?
Here's a script implements a "vision" system where the player character will trigger an event if they're within a certain range of the event... n' stuff. It has a camo system too, but it's pretty broken (as in sneaking basically mitigates any chance of the event being triggered) and it replaces running with sneaking (there are ways to circumvent this). But besides all of that baloney, it's pretty darn solid.
https://rpgmaker.net/scripts/606/
It was made by Velvet Isis.
https://rpgmaker.net/scripts/606/
It was made by Velvet Isis.
Lullaby
[Poll] Asking for opinions on which concept I should choose. (READ POST FIRST)
Yep, needless to say Terrel changes some views. He a good fella through and through, even though he has to suppress his nature often.
(thx for your input) ^>^
(thx for your input) ^>^
[Poll] Asking for opinions on which concept I should choose. (READ POST FIRST)
Hmm, interesting.
I do in fact need to learn "edge honing" before I make a big edge after all. I must become... AN EDGE MASTER.
(thx for your input) ^>^
I do in fact need to learn "edge honing" before I make a big edge after all. I must become... AN EDGE MASTER.
(thx for your input) ^>^
[Poll] Asking for opinions on which concept I should choose. (READ POST FIRST)
this did have stuff on it but I have since edited it haha oof.
this is just cause I'm a wee bit anxious about my old conceptsss
this is just cause I'm a wee bit anxious about my old conceptsss
Too Tired for a Title
Omori
The Best/Worst Ironic or Meme Game You've Ever Played
I have a soft spot for games like this and I want to see how many others enjoy these types of games.
My favorite ironic/meme game is Mega Man Sprite Game.
My least favorite ironic/meme game is Journey To The Shrekisland.
My favorite ironic/meme game is Mega Man Sprite Game.
My least favorite ironic/meme game is Journey To The Shrekisland.