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The Drop
I am digging the rampant speculation! You have made my weekend.
TR spoiler:
TR spoiler:
I very briefly considered including Xopi as a sort of joke character. He would always have a vision range of 1, of course. I am an evil man.
The Reconstruction
Great! Hopefully it will have more appeal as "fantasy world with animal people" than "four year old RPG Maker game"!
The Reconstruction
The Reconstruction
The Reconstruction
The Reconstruction
Play-by-post? Sure, go nuts! I'll drop in and take a look when I can - I'm on vacation next week, so I'll do my best!
Jump to XY
Jump to XY
I am using the jump command to mimic a thrown object to an arbritrary location, which sounds similar. I use this inline script:
Where eventid is the number of the event (best stored as a global constant) and X and Y are tile coordinates which I calculate as the difference between the current position and the x and y distances to jump.
Hope this helps.
Edit: This is in Ace
$game_map.events[EVENTID].jump(x, y)
Where eventid is the number of the event (best stored as a global constant) and X and Y are tile coordinates which I calculate as the difference between the current position and the x and y distances to jump.
Hope this helps.
Edit: This is in Ace
The Drop
Oh, uh, I wasn't really planning on another demo release! The project is kind of in an unstable state where I'm working on structure rather than content, so I haven't really planned for another sub-release before the full one (which will hopefully be this summer).
But I'm glad you're curious!
But I'm glad you're curious!













