DESPITE'S PROFILE

Despite
When the going gets tough, go fuck yourself.
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devil king fuckshit
Witching Hour
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Sechsundzwanzig: Hiatus

thong alice*

Sechsundzwanzig: Hiatus

sechsundzwanzig *


:)

Ill Will

This makes me sad! I just wanna play, and when I say that about an rm game it fucking means the world dammit!

Super Street Fighter 4 gets a 3rd Strike

akuma sucks


thats the truth.

Super Street Fighter 4 gets a 3rd Strike

I know her EX one does for sure.

Super Street Fighter 4 gets a 3rd Strike

post=136452
I have a question for players of Street Fighter 3rd Strike (or SSF4, since that's what this question pertains to...):

I'm looking to improve with Makoto in SSF4 because I think she's pretty awesome, but her play-style is more awkward than what I'm used to. Is there anyone who used her in 3rd Strike enough to know how to put her to the best use?



Makoto is an offensive character, the key to kick somebodies ass with her is to switch up her moves, luckily she has all the skills you need to accomplish this.


first off get used to her basic inputs, most like her heavy punch if pressed forward lets her close a pretty damn big gap, making her an excellent preemptive attacker. Get used to all these, as well as her input combos, theyre a great way to mix up an opponent who drops his guard thinking you're done with your attack only to get smacked around a bit.


OK, next up (ill refrain from using her jap special names because well, fuck that), her dash punch special can be a great mix up even if it gets blocked, if you get your timing right you can immidietly follow it with a light dash punch and again, get your opponent to drop his guard only to get smacked around.

BUT, her greatest asset is her choke grapple, the basic combo when that lands is heavy punch -> light dash punch, you can even immediately chain the choke it into her ultra I, and if your fast enough into her super and then ultra. try and get into the habit of instead of using her input throws, get that choke in and follow up with that heavy punch combo. Great damage. Her karate chop is also a GREAT way to confuse your opponents who like to turtle up, her EX karate chop is also a great way to surprise an enemy whose just getting up from the ground, just like in sf3TS it still works like a charm.

as for mind games and switching up your playstyle to confuse your enemy, her jumping heeldrop special is just as deadly as it was in sf3TS, trust me, USE IT, switch up that ground game with it and you WILL take people down. Since it knocks them down if it hits you've already closed the gap for a karate chop, or some pokes that you can dash forward from to get that choke grapple in.


Sorry if I'm all over the place or not making sense, I wrote all that in quite the hurry!

Mechas

america fuck yeah, cumming to save the motherfucking day yeah

Is there really a God?

god???


*snob laugh*

Boobquake

I'm sorry miss I'm not a molester, honest, I'm just trying to do my part for boobquake.