DEZZ'S PROFILE
Dezz
1252
Hey.
I'm Dezz.
Yeah.
But seriously; I'm Dezz. I've been using RPG Maker since 2007, starting with XP but quickly changing to VX. If you want a map making, send me a PM and I'll try and help.
Thanks!
I'm Dezz.
Yeah.
But seriously; I'm Dezz. I've been using RPG Maker since 2007, starting with XP but quickly changing to VX. If you want a map making, send me a PM and I'll try and help.
Thanks!
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PeReCombat02.png
What's with the different-styled characters and then Bennett-RTP styled?
Also, the colours make this look a little bad and ugly in my opinion. Maybe removing the panorama/parallax shown on the screen?
Also, the colours make this look a little bad and ugly in my opinion. Maybe removing the panorama/parallax shown on the screen?
FF13-style menus added.
Those look awesome.
Can't wait for the demo... :3
And the 'Cloak' category can be simply removed in the script in the Configurations part, simply removing the line related to 'Cloak' in the Equipment bit.
Can't wait for the demo... :3
And the 'Cloak' category can be simply removed in the script in the Configurations part, simply removing the line related to 'Cloak' in the Equipment bit.
Blog #5 - Oh, quack? D:
Well, not much, BurningTyger. Though when I receive an edit for a character it means having to change the notes I've made, and then change the way the character actually is so far in-game. Though since I'm remaking it, right now it wouldn't matter if you changed it, so long as I have the overall information required about that character when they become involved in the game.
Blog #5 - Oh, quack? D:
Blog #5 - Oh, quack? D:
I also forgot to mention that I plan on changing most of the systems, too.
For example, I may be editing Yanfly's BEM for a custom battle, along with having newly developed scenes scripted, and so I have need to redo most of it. Not like I got much of it done...
Once I've got some progress on the demo, I will post a video in a new blog for the subscribers and other people to view.
For example, I may be editing Yanfly's BEM for a custom battle, along with having newly developed scenes scripted, and so I have need to redo most of it. Not like I got much of it done...
Once I've got some progress on the demo, I will post a video in a new blog for the subscribers and other people to view.
Slimongo: Rise of the Slombies
This looks pretty good, so I'm going to subscribe and give it a go when there's a download available. :3
Slimongo Battle System
This looks pretty sweet. I'm lovin' the graphics.
I'm curious as to what the red bar in battle is though. Is it an action bar, i.e. once it runs out the action stops?
I'm curious as to what the red bar in battle is though. Is it an action bar, i.e. once it runs out the action stops?
village_north.PNG
The cliffs look a little odd to me. They don't seem to fit a perspective that one is on top of the other. Try using the Ctrl or Shift buttons to fix that problem and you're good to go I believe. :3













