DOCTORROCKET'S PROFILE
DoctorRocket
409
I learned recently that I can write in this bio, so that's pretty cool. I guess I should do that. Kinda been doing that for the past few moments now. So what can I say about me?
I finished a game called Black/White: Renegade. I could always use some feedback on it: it would help a lot!
Also, I have a Deviantart account labled username Jchrispole. If you want to check out some artwork that I've done, then check out that profile!
I finished a game called Black/White: Renegade. I could always use some feedback on it: it would help a lot!
Also, I have a Deviantart account labled username Jchrispole. If you want to check out some artwork that I've done, then check out that profile!
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The Bamford Tenement
author=Inverno13
Loved this game: it's fun, the characters are well developed.
Thanks! I appreciate you saying so.
The Bamford Tenement
@eevee93
First off, it's neat to see that people are still playing this game. To be honest, I can't remember a lot of it.
But I'll try and help.
1: Dante's quest is just meant to get you money as long as you bring him cheese. It's indefinite.
2: That sign requires an item called "The Mysterious object" which is found in the reinforced chest in the storage room.
3: The gold key is given to you at the end of the Final Quest after you complete all the other ones.
4: Go back into the Parallel world and go to the Lobby where you'll find Minerva. That's who will want the stuff.
5: they become important at the very end of the game in the final quest.
Hope that helps!
First off, it's neat to see that people are still playing this game. To be honest, I can't remember a lot of it.
But I'll try and help.
1: Dante's quest is just meant to get you money as long as you bring him cheese. It's indefinite.
2: That sign requires an item called "The Mysterious object" which is found in the reinforced chest in the storage room.
3: The gold key is given to you at the end of the Final Quest after you complete all the other ones.
4: Go back into the Parallel world and go to the Lobby where you'll find Minerva. That's who will want the stuff.
5: they become important at the very end of the game in the final quest.
Hope that helps!
@Inverno13
First off, thanks a lot! I appreciate it.
Secondly, really? Not clear enough? I could look for ways to make it seem that way. But in a way, the game kinda expects you to assume there is one ending when there really isn't.
And yes, the Shut Off button can be used on the Final Boss. That's why you gotta use it wisely: you can really use it on anybody, but once it's gone, then it's gone.
Anyway, thanks a ton!
First off, thanks a lot! I appreciate it.
Secondly, really? Not clear enough? I could look for ways to make it seem that way. But in a way, the game kinda expects you to assume there is one ending when there really isn't.
And yes, the Shut Off button can be used on the Final Boss. That's why you gotta use it wisely: you can really use it on anybody, but once it's gone, then it's gone.
Anyway, thanks a ton!
The Titanium Ten
author=Archeia_Nessiah
Hi DoctorRocket, as a fan of mundane tasks turned crazy, your game synopsis peaks my interest and I wish to play it/let's play later on the line!
That's awesome to hear! Thanks a ton for that.
The Titanium Ten
author=WheelmanZero
I find the story's main concept hilarious and the characters likable. So far I'm diggin' it. One little tip to help you get rid of that pesky "character showing up for a second before the game starts" problem. In the database under the system tab, you'll find a group of checkbox options in the upper right hand corner of the screen. Just check off "transparent on" and presto! Your character will be invisible from the start of the game until you use the "change transparency" command through an event. Hope that helps!
Really? I was wondering how I could fix that. I'll be sure to try that out! After all, I'll be resubmitting the game with an update soon of all the fixes, so I can do that.
Thank you for your feedback! I'm glad you liked it; it took a while to make. And I knew there would be issues but I'm glad people on this site are cool enough to help me fix them.
The Titanium Ten
author=shayoko
Ver 1
random thoughtswhats that girls relationship to you? if lovers why seprate rooms?
a college student with no college :D
was under the impression this was set in a modern era then we see a guard from the age of kings o.o
preloaded maps ftf!
not a fan of stat boosting items especially when sold
juliet seriously needs to re-evaluate her life if that guy is that important to her.
having signs near the entrance of each path would help a lot
random battles are extremely annoying there should be something that negates them
i wonder if anyone else gets a 5+ second delay when running from battle. it just freezes
the tenement (yeah i happen to know what this is from :3)
why does the game stop you from going to the next town before getting the drink and others it doesn't?
like in the dust town for example you can immediately go to the next one.
the library in bishops hill is just a re-skin of the museum in beach town!
i wonder why the sewers are switched? the east is on the west and vice versa
why would i want to order a pizza? and why deliver it to places other then my house?
you know one of the only likeable characters in this game is your ex girlfriend...and you keep being a dick to her...
sandras starlight is in Japanese
thoughts 5H+? (don't know i stopped caring at some point)
...this isn't a review just a short rant why i hate this game-alcohol
-boring characters
-random battles
-poor grammar
-more alcohol
-more random battles
-more poor grammar
-even more alcohol
-even more random battles
-even more poor grammar
-a lot more alcohol
-A pointless and stupid story.
-and a lot of copy pasted maps
Overall
I really despise this game. hours of my life lost on this terrible experience.
Sorry to hear that you didn't like it. Though that makes me wonder, why send me an email telling me what I could fix if you're this opposed to the game?
I'll consider what you said though: I'll be sure to place it in the paper shredder marked "hater comments." I'll check back on it when I have the time.
Keep in mind that this was a game I challenged myself to finish in just 2 months. I knew there were bound to be problems here and there but I figured that people (like you maybe) could help point them out without being malicious.
If you think something is wrong with the game, note me what you can find and I'll fix it. If it's a waste of your time to play it, then don't waste my time with your thoughts.
That is all.
Have a wonderful day.
Bamford: Paradise
So you think the frequency of encounters might be too high? Well, the maps in Part 1 are relatively small, so I could probably adjust that.
I'll look into fixing the other parts as well.
Thanks though: I appreciate the update! I'll look into them as soon as I can and see if I can fix them in the final version.
I'll look into fixing the other parts as well.
Thanks though: I appreciate the update! I'll look into them as soon as I can and see if I can fix them in the final version.
The Bamford Tenement
The Bamford Tenement
I appreciate your feedback: I'm working on a second game right now which will be released much quicker. It'll have 4 parts and I'll have to release part 1 as soon as I can get it up and running.
There will be stronger relationships built between characters and more stuff involved: like perhaps achievements and a crafting system. With this new game I plan to do a lot more of what I didn't do in the original Tenement.
But it's still in development, so please stay tune for that! And thank you for your continued support.
There will be stronger relationships built between characters and more stuff involved: like perhaps achievements and a crafting system. With this new game I plan to do a lot more of what I didn't do in the original Tenement.
But it's still in development, so please stay tune for that! And thank you for your continued support.













