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DRAGNFLY'S PROFILE

Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1786
Developer of videogames and boardgames. Yet to release a boardgame or a game made in RPGmaker.
Favourite genre: jRPG, Strategy RPG, Action RPG
Other likes: Anime, digital media, writing
Proud Canadian
Avatars: Tiara from my should-be-upcoming game Resolem, by NiwaRhythm

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[Poll] Name for the antagonist's finishing move

author=Fflo
Your antagonist's fighting style reminds me a lot Ivy Valentine from the Soul Calibur series. You should search and have a look at her moves names. (e.g: Spiral Serenade ; Spiral Punishment)


Ivy doesn't strike me as the "berserker" type. And I think the use of chainsword is being misunderstood. I mean something more like https://vignette.wikia.nocookie.net/skyforge/images/f/f8/Chainsword.jpg/revision/latest?cb=20150725142826

[Poll] Name for the antagonist's finishing move

author=Dyhalto
You don't like my suggestion of Nebula Chain? :(
We're dealing with a chain sword, so Chain is appropriate, and so is Nebula, considering the frequent correlation between astral bodies and final boss ultimate skills.

It also comes with it's own theme song.


It fits super well. even moreso because the dude's name is Quasar. but it was excluded because it's already a thing from a pretty popular thing.

[Poll] Name for the antagonist's finishing move

Ok, leaving out ones that were cut out for one reason or another we have:

Hurricane of Iron Teeth
Serpent's Coil
Iron Hurricane
winds of fur
Texas Chainsword Massacre
Teeth
A Bloody Welcome
Splattering Wind
Coronation Symphony
Underworldly Greeting
Chain of Retribution
A Thousand Cuts


With Hurricane of Iron Teeth by far having the most votes so far, but there's time yet.

[Poll] Name for the antagonist's finishing move

I figured I could just edit the poll itself to add the new suggestions. Darn.

Well, added are:
Iron Hurricane
winds of fury


And thanks to everyone so far.

[Poll] Name for the antagonist's finishing move

In the final puzzle battle, my antagonist unleashes his ultimate move. Flying into a berserker frenzy with his chainsword, he cuts down anyone and anything in the area. I had a name but there was an anachronism with it, so I'm taking ideas for new names.

So far two names have been suggested. I'm open to others though.

Vertigo: Operation Upvezda

It's not, really. But I have faith. Just be sure and check stuff over thoroughly before releasing it to the public. Don't turn down help either. A fresh set of eyes can see a lot that you won't, but ripping them out and putting them in your own sockets with your existing eyes would be illegal and weird.

At the very least, put a To Be Continued or something in there at the end. That would've saved me about 2 hours.

Vertigo: Operation Upvezda

In my case, I couldn't progress anymore because after you first meet the scientist, the door doesn't seem to be one you can enter. But the only room I can go in with a scene in it leads to a game over.

In the backwards L-shaped hallway with the stationary blonde soldier and in the room with the bunk beds and lockers, you can pretty much walk anywhere. Then if you backtrack... really weird stuff starts happening.

OIdPat's "Art" topic

It makes me so happy that you turned out something so good and true from my hideous copy/paste Frankenstein spugface.

Phase 2 of Beta Testing has begun!

That's freakin adorable

PSYCHE Locke

The only regret I have in helping you is that whenever I do, I count myself as "involved" with the game so my moral code won't let me submit a review for it.

But guys, this thing is pretty good. It's fairly easy puzzles and stealth so the cool story (and it is a cool story) comes pretty smoothly.