DRAGNFLY'S PROFILE

Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1809
Developer of videogames and boardgames. Yet to release a boardgame or a game made in RPGmaker.
Favourite genre: jRPG, Strategy RPG, Action RPG
Other likes: Anime, digital media, writing
Proud Canadian
Avatars: Tiara from my should-be-upcoming game Resolem, by NiwaRhythm

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The Featured Game Thread

Congrats... ... DOG!

Voices of Friendship

Your link for
Voices of Friendship v 2.2.4 Patch
15 downloads02/22/2019 10:54 AM
is expired.

Eleganthouselobby.png

Is that a door I see on the bottom? If so then oh thank you!
And Frogge's right those benches are LOL. Everything else looks great.

The Featured Game Thread

I can think of a few for extremely different reasons.

The Witches' Tea Party
https://rpgmaker.net/games/8860/
This is just a charming game. It doesn't really do anything amazing but it's got a great feel and the stress just leaves your body while playing it. So relax, chat some, and maybe solve a mystery or two.

Karma Flow
https://rpgmaker.net/games/9099/
Stealth games aren't very common and this one is a complete package. Music, art, story, missions, characters and premise. You're an assassin in a city where a supernatural force punishes murder with equally deadly effect. Do you give up your job? No. You get smart.

Fear & Hunger
https://rpgmaker.net/games/9476/
If The Witches' Tea Party had an antithesis, this would likely be it. Every move, every minute, every dismal death, is another grey hair added to my beard. But with such a strongly crafted atmosphere it all works very well. It's as oppressive as something can get without being outright tryhard edgy. Welcome to Hell, tailored just for you.

Tangerine Demo

Art really sells a game. I clicked because I thought (admittedly, on a small display) that the art was by Setz, somebody I follow. Well, now I'm here, it seems like an amusing game, it's marked Hiatus and not Cancelled, so I subscribe.

See? Art sells games. Even if by complete fluke.

Toraware no Shoujo -Bluebird of Happiness-

No prob. I can feel your developer spirit and it is strong.

There's 3 methods for a person to check a game's translation.
1) They make notes while playing. This is the worst way because it eats up far too much time for anyone to want to do it for free. They'll also miss a lot. I once worked 144 hours doing this for somebody and then their game didn't even come out. And, frankly, it's easy to grow to dislike the game when it's done.
2) They're given an uncompiled copy of the game. First off, this is dangerous. It should only ever be done with somebody you trust like they're your brother. Needless to say, they can easily steal or prank your game. It's a very thorough method though since they can literally see all text. They can lose context though. And, English being the terrible monster language that it is, context is important.
3) Getting a google doc or something of the text. It doesn't even need to be the design document but every game should have one of these anyway. This is the fastest because add-ons like Grammarly will catch a lot of the problems beforehand. You may end up not even needing a native speaker. They have 0% chance of getting stuck somewhere in the game and you can just copy/paste the changes into RM.

Oh, and one thing I forgot to mention. In one of the flashbacks, there is a photo of Jugo and Ai in the living room, despite it being a flashback.

Toraware no Shoujo -Bluebird of Happiness-

Sorry that it took so long but I finally got around to play it. You did a really great job this time around.

If anything, I'm saddened by the lack of a gallery mode. You have really nice CGs and I'd love to be able to look at them without the message window in the way. I even checked in the game folder just in case (I did get a laugh about the SUIREN sound clips that are left in though). I'd say the art is one of the strongest points here. The character designs themselves are also very good.

Your English has improved quite a bit. There are still some places that can be fixed up (there's even a problem in the notice at the start, which at least made it funny). I'll gladly help you with this but I don't do my screenshot-style checking anymore because it just takes too long. Let me know if you have the text all in a file because I can work with that.

But all in all, I really enjoyed it as an interactive story. Some more variance to the puzzles would have been nice since the only thing that wasn't a basic item puzzle was made so easy I doubt anyone could be stuck on it. But interactive stories can get away with simple puzzles because the focus is the narrative.

Glad I finally got to play it.

Clair_Sheet.png

This is golden. And somebody elsewhere was just talking about a cowpoke hat for a sprite (significantly smaller than this one)

Love that finger snap animation and the cool perspective on the shooting one.

Request Time! Mystic Might Templar Knights!

I was listening to some Grail Knights and it reminded me to check this topic again. I don't think Apoc-Fox was here last time I checked. Pretty cool. The untied shoes are a great touch. Also, man these inking jobs are splendid. So pro.

Also, D'awww thanks Atiya. Dudes really put the words into the picture too, so I think a lot of people are going to like him.

Toraware no Shoujo -Bluebird of Happiness-

Wow. Wasn't expecting this. I'll give it a whirl when I get the chance