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Why can't you delete Loz: Next Generation?
author=Tribal Tail link=topic=252.msg3236#msg3236 date=1189613760
...was Grod456 just compared to Socrates? :D
Uh.. no. Maybe in the eyes of this shadowcorporation dude though. Seeing as it I never played it and shadowcorporation loves this game or something. It would only be appropriate to use Socrates as an example because you can use Socrates for an example for ANYTHING! So no. I didn't just compare a noob to Socrates. I compared the situation to a more shining example of achievement to dumb down the retardedness.
@ shadowcorporation
http://www.rpgmaker.net/info/contact/
Asking the general public if you can do anything will not help.
no www.rpgmaker.org?
author=kentona link=topic=246.msg3216#msg3216 date=1189523238
Adventure Quest, anyone?
Shhh, kentona. Hehe. ;)
Why can't you delete Loz: Next Generation?
What the heck are you talking about?
Grod456 Banned. Period. If he wanted it removed, he could just e-mail the staff. Easy. Otherwise I see no real point in removing things from a database. Socrates was executed but his teachings still exist. They weren't "deleted from the database."
This topic is out of order. Please submit your complaints via http://www.rpgmaker.net/info/contact/
KTHXBYE
Grod456 Banned. Period. If he wanted it removed, he could just e-mail the staff. Easy. Otherwise I see no real point in removing things from a database. Socrates was executed but his teachings still exist. They weren't "deleted from the database."
This topic is out of order. Please submit your complaints via http://www.rpgmaker.net/info/contact/
KTHXBYE
no www.rpgmaker.org?
Well.. unless it is a browser-based RPG like Kingdom of Loathing where you pretty much play in your own instance in single player mode progressing through the satirical storyline. Completely possible to "embed" RPGs into a website. Just not with the one made with RPGMakers that require you to download a program to play it. (If you do come to a site that asks you to download something to play embedded games on the website, it's probably a hoax, keylogger, ad-ware, virus, spy-ware, etc..)
Are you a good artist willing to help?
World of Warcraft
ugh.. so tempting, WIP. :(
A multitude of reasons explain the sudden explosion of popularity of this game and the popularity usually sprouts the obsession.
Reason 1: Appeal to Casual Gamers. Rested EXP definitely ushered in a number of account creations of people who can only play every other day. This was great because when they come back to play, they come back to a 200% exp gain bonus for a certain amount! This allows them to catch up and also presents the feel of actually leveling and having a chance. I remember spending an entire month playing every other day or two doing this and just about leveled just as fast as others in the guild I was in. The casual play targets the working person or just people that are busy with things. BUT! On the other hand there is…
Reason 2: With Great Time and Dedication, Comes Great Rewards, e.g. Appeal to the Hardcore Gamers/ The ability to get together in raid groups and run instances and gain exceptional gear and endgame armors and doodads is completely genuine. None of the hardcore things could really be obtained without help. Of course, most of the BC uncommon armors are better than the Tier 2s and purple 60s and below. lol. This brings me to…
Reason 3: Solo Play. Some people just like playing alone. This is completely and totally possible and just fine! With the new armor drops in BC, the lone player can obtain armors that are much better than the ones dropped pre-BC! Go figure? Pissed off my brother because he worked like a madman to get his tiered paladin and warrior gear and now he is level 70 on both guys and all he has is just uncommon and rare non-tier armors that are just as good. Did you know you can solo from 1 to 70. You know how to do it? With just quests! Minimum grinding required. You just have to do your homework and know all the quests and where to go but it is completely possible. Also, the quests present another reason why the game is popular and this is a very important part especially if you are a WarCraft nerd and really would like to progress into the storyline. Storyline…
Reason 4: WarCraft Lore. If you were like me and played the original WarCraft: Humans and Orcs when you were younger, you probably loved the narrated mission/stories, immersive music, and thrilling combat. A true challenger to the Command and Conquer series. WarCraft Lore is rich in the world of WarCraft(no pun intended) in WoW and most fans of the RTS always tried to imagine what a lot of the actual world looked like by creating new maps for the RTS, fan fictions, and reading the books. You know that waterfall in that one book that was north of Auberdine? YEP! It's probably there in the WoW universe!
Reason 5: Attention to Detail. From the cracks in the stone on the GUI to the icons for all your spells and items in your inventory, Blizzard has went up and beyond to really make sure the legacy has passed from the RTS WarCraft generations. Its fresh style appeals to anyone willing to want to see something cool because DAMN, some things in WoW are just too cool. From the character design to the armor design to the twisted landscapes to the creatures, WoW can be an eye-popper if it needs to be.
Reason 6: Appeal to Non-Gamers. This is where the money is really being made. WoW has become socially accepted in groups of people who wouldn't be caught dead in front of a computer playing a computer game running around as a female night elf that can change into a panther while coordinating on Ventrillo to his gnomish fizzle-spurting death machine partner to kill the wolves terrorizing the newbies next to the Abbey. This game is a social network. Another standard to chat. You are better off just calling it World of ChatCraft because the sociology twisted into the societies created from a reputation created from scratch is incredibly thick and real. The people are real and the minds behind them are too. Your toons represent you and your experience is your new life in this game. You are allowed to be Thunderboltdude, Lightning-flaying Mage of DOOM!
Reason 7: Styles to Gameplay. This Reason is in aid to Reason 6. The fast pace, action-packed gameplay, leveling schematics, style, and fresh continuous updates to add fixes and new content really gives the effect that this game isn't just some MMORPG but some sort of game that should be played by everyone, not just MMORPG geeks. The races, the classes, and the feel are the opening to the building blocks to creating a social empire with the little mechanics and all. The way the game was presented wasn't targeted for the nerds. It was never set up to look like a lore-based game. It was portrayed as an action-packed fantasy adventure where you can play as an all-powerful human mage, laying waste to a demonic golem ready to lay waste to your puny soul on top of a catapulted tower or a battle-worn orc pounding away at its victim on the fields of fire and war, pushing to annihilate. This game is a tool to create nerds if anything, not to appeal to nerds entirely. Most MMORPGs rely on the players to understand MMORPGs and have a certain understanding for it. Blizzard made sure to dumb this down, less confusing but all-allowing the hardcore (nerds) to manipulate it to make it so intensely superior than the dumbed down counterparts (non-nerds). And when the dumbed down counterparts (non-nerds) learn, they too will look to read the numbers, do some planning, and play with some mods and be all hardcore-like (nerds). This can be understood by simple observation. My entire high school football team, post-high school now, has a guild and they play all crazy hardcore. WTF? I knew some were geeky but, all of them? Nah! Some didn't even have computers and STILL played. Some don't even go to college because of it! Anywho..
To be continued...
author=Tsukuru link=topic=168.msg2355#msg2355 date=1186438579
Can anyone tell me why people become so obsessed with this MMORPG? I could never see why. What's so great about it? ???
A multitude of reasons explain the sudden explosion of popularity of this game and the popularity usually sprouts the obsession.
Reason 1: Appeal to Casual Gamers. Rested EXP definitely ushered in a number of account creations of people who can only play every other day. This was great because when they come back to play, they come back to a 200% exp gain bonus for a certain amount! This allows them to catch up and also presents the feel of actually leveling and having a chance. I remember spending an entire month playing every other day or two doing this and just about leveled just as fast as others in the guild I was in. The casual play targets the working person or just people that are busy with things. BUT! On the other hand there is…
Reason 2: With Great Time and Dedication, Comes Great Rewards, e.g. Appeal to the Hardcore Gamers/ The ability to get together in raid groups and run instances and gain exceptional gear and endgame armors and doodads is completely genuine. None of the hardcore things could really be obtained without help. Of course, most of the BC uncommon armors are better than the Tier 2s and purple 60s and below. lol. This brings me to…
Reason 3: Solo Play. Some people just like playing alone. This is completely and totally possible and just fine! With the new armor drops in BC, the lone player can obtain armors that are much better than the ones dropped pre-BC! Go figure? Pissed off my brother because he worked like a madman to get his tiered paladin and warrior gear and now he is level 70 on both guys and all he has is just uncommon and rare non-tier armors that are just as good. Did you know you can solo from 1 to 70. You know how to do it? With just quests! Minimum grinding required. You just have to do your homework and know all the quests and where to go but it is completely possible. Also, the quests present another reason why the game is popular and this is a very important part especially if you are a WarCraft nerd and really would like to progress into the storyline. Storyline…
Reason 4: WarCraft Lore. If you were like me and played the original WarCraft: Humans and Orcs when you were younger, you probably loved the narrated mission/stories, immersive music, and thrilling combat. A true challenger to the Command and Conquer series. WarCraft Lore is rich in the world of WarCraft(no pun intended) in WoW and most fans of the RTS always tried to imagine what a lot of the actual world looked like by creating new maps for the RTS, fan fictions, and reading the books. You know that waterfall in that one book that was north of Auberdine? YEP! It's probably there in the WoW universe!
Reason 5: Attention to Detail. From the cracks in the stone on the GUI to the icons for all your spells and items in your inventory, Blizzard has went up and beyond to really make sure the legacy has passed from the RTS WarCraft generations. Its fresh style appeals to anyone willing to want to see something cool because DAMN, some things in WoW are just too cool. From the character design to the armor design to the twisted landscapes to the creatures, WoW can be an eye-popper if it needs to be.
Reason 6: Appeal to Non-Gamers. This is where the money is really being made. WoW has become socially accepted in groups of people who wouldn't be caught dead in front of a computer playing a computer game running around as a female night elf that can change into a panther while coordinating on Ventrillo to his gnomish fizzle-spurting death machine partner to kill the wolves terrorizing the newbies next to the Abbey. This game is a social network. Another standard to chat. You are better off just calling it World of ChatCraft because the sociology twisted into the societies created from a reputation created from scratch is incredibly thick and real. The people are real and the minds behind them are too. Your toons represent you and your experience is your new life in this game. You are allowed to be Thunderboltdude, Lightning-flaying Mage of DOOM!
Reason 7: Styles to Gameplay. This Reason is in aid to Reason 6. The fast pace, action-packed gameplay, leveling schematics, style, and fresh continuous updates to add fixes and new content really gives the effect that this game isn't just some MMORPG but some sort of game that should be played by everyone, not just MMORPG geeks. The races, the classes, and the feel are the opening to the building blocks to creating a social empire with the little mechanics and all. The way the game was presented wasn't targeted for the nerds. It was never set up to look like a lore-based game. It was portrayed as an action-packed fantasy adventure where you can play as an all-powerful human mage, laying waste to a demonic golem ready to lay waste to your puny soul on top of a catapulted tower or a battle-worn orc pounding away at its victim on the fields of fire and war, pushing to annihilate. This game is a tool to create nerds if anything, not to appeal to nerds entirely. Most MMORPGs rely on the players to understand MMORPGs and have a certain understanding for it. Blizzard made sure to dumb this down, less confusing but all-allowing the hardcore (nerds) to manipulate it to make it so intensely superior than the dumbed down counterparts (non-nerds). And when the dumbed down counterparts (non-nerds) learn, they too will look to read the numbers, do some planning, and play with some mods and be all hardcore-like (nerds). This can be understood by simple observation. My entire high school football team, post-high school now, has a guild and they play all crazy hardcore. WTF? I knew some were geeky but, all of them? Nah! Some didn't even have computers and STILL played. Some don't even go to college because of it! Anywho..
To be continued...
And you are...? (THE INTRODUCTION THREAD)
author=rcholbert link=topic=118.msg2173#msg2173 date=1185332244
RPG Maker ruined my life. True story.
Ditto.
Nomic: The Webcomic
MMORPGs
author=prexus link=topic=108.msg1708#msg1708 date=1183911166
Gadreel: Don't bother playing Vanguard or Starwars Galaxies unless it's to buffer your list. They're both very unimpressive. Galaxies used to be a really good game, but like most MMOs, it's at a point where its so old that you can't get into it and play at a competitive level like other people. Plus, like, everyone can be a Jedi now or something which is lame.
Vanguard just fell short of all the expectations people had for it, and as a result, there aren't too many devoted players to the game so it's hard to find groups once you get to the higher levels. Also, there are very few good, solid guilds to play with.
Roger that good, buddy! I just want to try them out and see for myself. I'd like to be able to say something sucks through my personal experience instead of what other people said. :)
MMORPGs
Goddamn. I played MMOs for freakin' ever.
I think I started when I was 14 with Ultima Online. It was almost into its 3rd year when I started it and it was a blast! I didn't play on an official server and instead played on an #rpgmaker guy's private shard. I was probably the strongest guy in that damned server before his folks pulled the plug on the server because of the bandwidth that was being consumed. After that some other guys tried putting up servers but it never really fell through. Tried to make a Star Trek themed one with some one where I made most of the graphics for. Was fun for a bit but it didn't really go anywhere.
As for a list of the MMOs I've played(some extensively some for about two months, I tried to beta most of them but lack of computer powers really allowed me to do ALL of them. I beta'd about 10% of the games I can think of and my mother has a South Korean Social Security Number so it's fun to play the korean games that don't come out here.):
Ultima Online
Everquest
Everquest II(Quit after my free time was up. Original was better. :P)
Anarchy Online
Lord of the Rings Online(Playing right now)
Maple Story
Asheron's Call
Auto Assault
Cabal Online
Ragnarok Online(Really got into this. Invited the girlfriend to play with me to make it spicier.)
City of Heroes
MU Online(Played with my current girlfriend also but like 3 years ago.. maybe 4. Uh oh...)
ROSE Online
Guild Wars(Playing right now)
Dark Age of CAmelot
Planetside(Playing right now)
Rising Force Online(Playing right now)
The Matrix Online
Dofus(Flash-based Tactical MMORPG that sucked after a week of play)
Dungeons and Dragons Online(Playing right now)
Lineage I
Lineage II
EVE Online(Playing right now, owner of a corporation and the largest transport ship in the game)
Redmoon Online
Phantasy Star Online(I was fond of playing PS and PSO on Dreamcast)
Priston Tale
Final Fantasy XI
Neocron
Fly For Fun
Puzzle Pirates
Runescape
Furcadia(Yes. I did. An #rpgmaker chick made me. Fucking chicks.)
Granado Espada
Sword of the New World(Granado Espada for the North Americans. Playing it right now.)
Shadowbane (Beta'd for it, played it for a bit, then it sucked. Tried it again when it went free in '06)
The Saga of Ryzom.
...oh and World of Warcraft and other various free MMOs such as Gunbound and various MUDs of whom or which you've probably not heard of because they are created overnight. My most favorite one was Legends.
Some I want to try out soon are:
Vanguard
Aion(not out yet)
Age of Conan(not out yet)
Warhammer Online(not out yet)
Huxley(not out yet)
Stargate Worlds(not out yet)
MAYBE try Star Wars Galaxies. Not really a fan of the Star Wars stuff.
I have a lot of Beta applications out and plan to Beta for the lastest and greatest now that I have a pimp rig to fiddle with.
I think I started when I was 14 with Ultima Online. It was almost into its 3rd year when I started it and it was a blast! I didn't play on an official server and instead played on an #rpgmaker guy's private shard. I was probably the strongest guy in that damned server before his folks pulled the plug on the server because of the bandwidth that was being consumed. After that some other guys tried putting up servers but it never really fell through. Tried to make a Star Trek themed one with some one where I made most of the graphics for. Was fun for a bit but it didn't really go anywhere.
As for a list of the MMOs I've played(some extensively some for about two months, I tried to beta most of them but lack of computer powers really allowed me to do ALL of them. I beta'd about 10% of the games I can think of and my mother has a South Korean Social Security Number so it's fun to play the korean games that don't come out here.):
Ultima Online
Everquest
Everquest II(Quit after my free time was up. Original was better. :P)
Anarchy Online
Lord of the Rings Online(Playing right now)
Maple Story
Asheron's Call
Auto Assault
Cabal Online
Ragnarok Online(Really got into this. Invited the girlfriend to play with me to make it spicier.)
City of Heroes
MU Online(Played with my current girlfriend also but like 3 years ago.. maybe 4. Uh oh...)
ROSE Online
Guild Wars(Playing right now)
Dark Age of CAmelot
Planetside(Playing right now)
Rising Force Online(Playing right now)
The Matrix Online
Dofus(Flash-based Tactical MMORPG that sucked after a week of play)
Dungeons and Dragons Online(Playing right now)
Lineage I
Lineage II
EVE Online(Playing right now, owner of a corporation and the largest transport ship in the game)
Redmoon Online
Phantasy Star Online(I was fond of playing PS and PSO on Dreamcast)
Priston Tale
Final Fantasy XI
Neocron
Fly For Fun
Puzzle Pirates
Runescape
Furcadia(Yes. I did. An #rpgmaker chick made me. Fucking chicks.)
Granado Espada
Sword of the New World(Granado Espada for the North Americans. Playing it right now.)
Shadowbane (Beta'd for it, played it for a bit, then it sucked. Tried it again when it went free in '06)
The Saga of Ryzom.
...oh and World of Warcraft and other various free MMOs such as Gunbound and various MUDs of whom or which you've probably not heard of because they are created overnight. My most favorite one was Legends.
Some I want to try out soon are:
Vanguard
Aion(not out yet)
Age of Conan(not out yet)
Warhammer Online(not out yet)
Huxley(not out yet)
Stargate Worlds(not out yet)
MAYBE try Star Wars Galaxies. Not really a fan of the Star Wars stuff.
I have a lot of Beta applications out and plan to Beta for the lastest and greatest now that I have a pimp rig to fiddle with.













