GOATBOY'S PROFILE
GoatBoy
706
You do not remember me.
Search
Filter
Dust to Dust Review
Ah, that seems like a good compromise. I'll definitely consider doing it that way. It's more appealing the more I think about it.
Thanks again!
Thanks again!
Dust to Dust Review
Yo! Thanks for the feedback, Liberty!
I agree with you entirely. This wasn't a project I was particularly proud of, and I bit off more than I could chew in one month (especially since I'd never made an rpg before this, hence why the balancing was awful). I've just recently started working on the new version again, after forgetting about it for a while, and hopefully a demo will be out in a couple months that addresses a lot of the issues you mentioned.
The rushed plot is definitely a thing of the past. In fact, it's been reworked to quite a large degree. Field skills have been pretty much removed. Although it wasn't a problem you addressed, player choices will also be of more importance. Of course, I'll be re-balancing the battles too. I had been considering removing battles altogether and making this more of an adventure/drama game, since that is my strength, but I would really like to improve my skills in rpg development.
I agree with you entirely. This wasn't a project I was particularly proud of, and I bit off more than I could chew in one month (especially since I'd never made an rpg before this, hence why the balancing was awful). I've just recently started working on the new version again, after forgetting about it for a while, and hopefully a demo will be out in a couple months that addresses a lot of the issues you mentioned.
The rushed plot is definitely a thing of the past. In fact, it's been reworked to quite a large degree. Field skills have been pretty much removed. Although it wasn't a problem you addressed, player choices will also be of more importance. Of course, I'll be re-balancing the battles too. I had been considering removing battles altogether and making this more of an adventure/drama game, since that is my strength, but I would really like to improve my skills in rpg development.
Dust to Dust Review
Nah, I'm not disheartened. The game isn't even up to my own standards. I probably should have just said screw the contest and waited to release it until it was, but hey, at least I got some valuable feedback. So, yeah I'll definitely be releasing a new version. It may not come quickly though, since I'm a bit burnt out on this particular game right now, and concentrating on work and my main project for the moment, but I have every intention of doing it. I've already started the work on it.
Dust to Dust Review
I think the reason it felt rushed after a point was because, about halfway through the month I realized I couldn't finish the story in time for the contest. I started cutting scenes and areas and ended up rewriting good chunks of the plot just so it would still make sense. After that I pretty much lost my enthusiasm for the project and just wanted to get it done, I'm ashamed to admit.
Thanks again for your feedback, ya'll!
Thanks again for your feedback, ya'll!
Dust to Dust Review
I admit I wasn't expecting such a positive review. Thank you very much for taking the time!
I hope to address all of the issues you've brought up for version 2.0. The battles and field abilities definitely need an overhaul. I'd love to further develop the characters and expand the plot into what it was initially meant to be--which is more of a dramatic, psychological adventure and less of an action adventure. I'm glad you enjoyed the dialogue, since I love writing it--so I'll be sure to add more! And I'll probably remove scrolling text all together, replacing it with images or text batches.
Aaand... yeah. Thanks for playing. I appreciate the feedback. c:
I hope to address all of the issues you've brought up for version 2.0. The battles and field abilities definitely need an overhaul. I'd love to further develop the characters and expand the plot into what it was initially meant to be--which is more of a dramatic, psychological adventure and less of an action adventure. I'm glad you enjoyed the dialogue, since I love writing it--so I'll be sure to add more! And I'll probably remove scrolling text all together, replacing it with images or text batches.
Aaand... yeah. Thanks for playing. I appreciate the feedback. c:
It Moves Review
Although your experience playing the game is valid, this doesn't really read like an official review to me. It just seems like a long drawn out "it wasn't for me." I don't see anything that's really constructive. I feel like it all could have been condensed into a single paragraph, and posted as a comment instead of a review. But it was accepted as a review submission, so I guess I'm wrong.
A little disappointing as well that there weren't any positives mentioned. Even if it wasn't your cup of tea, you should still be able to recognize things that are well done. I don't think you were harsh at all, I just think it could have been balanced better.
I do hope you can find some horror games you're able to enjoy though. I understand how it would be difficult in your position. It's hard to think of many without sudden scares. Good luck though!
A little disappointing as well that there weren't any positives mentioned. Even if it wasn't your cup of tea, you should still be able to recognize things that are well done. I don't think you were harsh at all, I just think it could have been balanced better.
I do hope you can find some horror games you're able to enjoy though. I understand how it would be difficult in your position. It's hard to think of many without sudden scares. Good luck though!
Pages:
1