INCARNATE'S PROFILE
Incarnate
1412
I love making things... pictures, videos, stories, music... and I love watching other people enjoy those things... It's like a crazy obsession LOL I sound insane but this is the way it is. Please let me make things for you to enjoy :P
seriously though, I'm a graphic designer from Canada, Im 23 and I have a soft spot for rpgs. I love them to death. Legend of the dragoon was probably my favourite. Final fantasy x is right up there, and Grandia 3 or dark cloud 2 ... :D :D :D final fantasy 7 would probably be on my list but i never played it. or number 8... or 9 lol... so sue me ^^
seriously though, I'm a graphic designer from Canada, Im 23 and I have a soft spot for rpgs. I love them to death. Legend of the dragoon was probably my favourite. Final fantasy x is right up there, and Grandia 3 or dark cloud 2 ... :D :D :D final fantasy 7 would probably be on my list but i never played it. or number 8... or 9 lol... so sue me ^^
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Alter Legend - Download Finally Available!
author=pyrofiend324
>"spent 1.5 years making a game" and now it's done
>spends 2 years making a game; isn't even 1/20 of the way done
Anyway, I'll take a look at this when I have the time.
I could put another 4 years into this project but I have plans for something more worth my while.
I hope you enjoy what I've done so far.
Alter Legend - Download Finally Available!
Alter Legend - Download Finally Available!
author=sanggameboy
Okay. The Screenshots look awesome.
Subbed it and wait for the day it release (:
Working diligently!
Ninja Clause
The Long Long Road.
author=Clareain_Christopher
Don't give bosses a whole bunch of STR and call it a hard fight. All that does is screw over unprepared players in the first few turns, which makes them automatically think that the boss is OP.
While I agree with this statement, I don't think most people think that just because they failed, it is flawed... that is a very poor personality trait if that is how someone is. that being said, there is a market place for hard games. just look at how well dark souls has done. I'm not saying my game is that good, and YES my game was difficult in the wrong way, but once again, people struggled in my game mostly because they rushed through it, didnt read anything, and don't use the tools that are very obviously given :( haha
like i said, I'm totally responding to my players, It's important to give them what they want, I'm mostly mentioning these things outloud in a post so other dev's can learn from my situation. It's heart wrenching to have to gut your own game, but a neccessary evil sometimes none the less. Thanks again for your help CC, sometimes your criticism is hard to swallow, but its a necessary evil in the development process.
The Long Long Road.
author=Crystalgate
Now you definitely have my interest. Whenever something like this happens, it's a question of whether the players are really making terrible decisions or if it's a case where making the right decisions practically requires you to be the one who made the game. Seeing as you're nerfing the monsters, it may be to late to find out though.
I wonder if people will instead complain about the game being to easy.
Well, to give you an idea, one of my players who felt the game was too hard, cast a spell that sacrifice life each turn in order to boost his attack stat... he then proceeded to block for like 5 turns straight... draining his health and not getting the benifate of the attack boost...
Don't get me wrong, the game WAS too hard. But people are making it EVEN WORSE for themselves than it needed to be :P there is a let's player right now who is doing quite well actually. making smart decisions with both spells AND items. hes given the game a 8.5 out of ten so far. So I don't know what to tell you.
The Long Long Road.
author=luiishu535
I know how it feels man. The game I'm making right now(CO3) was just supposed to be a simple project I could make and quickly release as my first game. Now, when I'm about to make the final epicness in the game, I decided to go back and fix literally EVEYTHING. It might take "some" extra time, but I'm stubborn! Congratulations on finnishing your game though, man! Remember that we're supposed to learn from our first game, so we can continue and develop better games in the future! :)
It's true. Alter Legend was never going to be GREAT, because it was broken right when i started... not having a clue what my players wanted... never making a game before. I'm looking forward to accepting defeat, putting it down, and starting fresh with everything i've learned in hand.













