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Awesome, thanks!

Save Menu

Alright so after a bit more fiddling, this is what I've got now.

http://i1132.photobucket.com/albums/m579/infitiae/SaveScreenTest4.png

I'm pretty happy with this one now, the play time in the corner dissappears if the file doesn't exist.

Any comments or suggestions would be appreciated!

Save Menu

Tanakayuuli: Thanks, I'll give it a shot and see what I come up with, then repost some in here when I'm done,

Marrend: Hmmm I dunno, I was looking for some responses and criticism on this menu, that looks more like a dumping ground for pictures, and like it would be really easy to lose your spot...

Save Menu

I'm not quite sure what either of you mean haha...

Tanakayuuji: Like, the File tabs should move left a little bit, so that when I select a tab, they can actually overlap the Load tab? And do you mean make the tabs longer? or taller? or should I move the inactive tabs further down, to give the impression of the main tab being taller than the rest?

Versalia: Did I post in the wrong topic? Or is there a post with instructions on how I should format this post that I didn't see? I saw the Kentona post about submitting screenshots, but I don't really have a project in mind to date, I'm just fiddling around with scripts and menu design at the moment.

Save Menu

I've been working on a custom save screen lately, and wanted to get a few opinions on it.

Here are a few pictures of what I have so far, and a couple of small formatting difference

http://i1132.photobucket.com/albums/m579/infitiae/SaveScreenTest1.png
http://i1132.photobucket.com/albums/m579/infitiae/SaveScreenTest2.png

And here an issue I have with the first formatting type.

http://i1132.photobucket.com/albums/m579/infitiae/SaveScreenTest3.png

I don't much like the way the "Load" tab looks that close to the first file tab, when it's merging into the main data window... I suppose I could cut a file out and move it all over to the right a bit, but... any suggestions?


Already breaking the rules!

I suppose I should have said Hi first! Just getting the introductions out of the way. I'm new here, trying my hand with VX scripting etc.

Hope I won't be too much of a burden on you!

Emo Require: Do RPGs need a story?

Oh, thanks, I never actually realized browsers have a built in spelling correction function.

Really, a story could be likened to turning on the lights in a darkened room. Nothing is stopping you from enjoying whatever tools, or toys you can manage to find in the dark.

That said, I enjoy a good story, but if I'm just looking to explore/master some new mechanics, I could care less about what strange people have to say.

Forever's End

Not sure what's up with... uh.. Maybe Marcellus' head in the intro, basicaly a corner of his head is transparent or something. At least it was for me haha.

Emo Require: Do RPGs need a story?

Has anyone else here played an RPG in a language they don't understand?

To me that's the equivalent of stripping a story out of a game and dropping the player in a massive event driven world with no indication of where to go. yet this still imposes a set of requirements for him/her to fulfill without any hint whatsoever.

An RPG without story is HaaaaAAAaard, but still sometimes, enjoyable. It really depends what you're trying to get out of the game.

(Is there really no spell checker function? or am I blind...)

EpiQuest

Anyway judging by the tone of your messages, if it seems like you're feeling rather discouraged by the whole game making endeavor, but you gotta keep in mind, this is your first game and one you produced with limited time and resources at that. By any standard, what you've made is impressive even if the reception isn't exactly what you envisioned when you first started out. It would be a shame if you stopped now.


I agree it's a great game with a lot of potential, you just need to clean it up a bit when you can get around to it. Over all though little things here and there are all easy to deal with from a gamer perspective.

It's just kinda sad that the V2D isn't available to download for those who can't get E to work as well.
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