IRILI'S PROFILE
Irili
3198
I'm a college student majoring in electrical engineering. Yay, math! :D
My hobbies when I'm not working and paying bills and such are taekwondo, game making, game playing, cooking and reading.
I also devour fun by the barrel. *nom nom*
My hobbies when I'm not working and paying bills and such are taekwondo, game making, game playing, cooking and reading.
I also devour fun by the barrel. *nom nom*
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RMN Christmas Pixel Quilt 2012
Christmas Giveaway!! (post to enter)
Merry Christmas, You Bums
Secret Santa Surprise~ 2012
Oooh. I won't be able to use my gift for a while but I'm very happy with it. Thank you, Secret Santa!


Press start!
You're well rid of high school. Welcome to world of RPG's! Also, good luck finding time to make your game now that you've entered the adult world. Press 'A' to continue!
Misaos Nominations and Games of 2012
author=emmych
Anyone else think it's hilarious that the titles "Farts are Forever" and "Master of the Wind" both came up on the same page of a thread? No? Just me? ...I'll get back in my corner.
BWAHAHAHA! Yes. I nominate this for Best Observation of the Year Award.
RMN Christmas Pixel Quilt 2012
RMN Christmas Pixel Quilt 2012
We still have two open spots as well. It's only three days till Christmas. What are we going to do?!
cleo_the_sphynx.jpg
Flowchart based combat system
Yes, this is possible with the use of variables, loops and conditional branches.
It would probably have to be pretty simplistic and perhaps keep it at a rock/paper/scissors sort of thing. Like:
'Attack' beats 'Magic' beats 'Guard' beats 'Attack'.
Where 'Attack' does high damage, 'Magic' does low damage and 'Guard does no damage but might negate some or all damage.
I'm very curious about eventing this so I think I'll give this a shot. Might post a demo tomorrow if I like what I come up with. Again, this would be a rather simplistic battle system though.
It would probably have to be pretty simplistic and perhaps keep it at a rock/paper/scissors sort of thing. Like:
'Attack' beats 'Magic' beats 'Guard' beats 'Attack'.
Where 'Attack' does high damage, 'Magic' does low damage and 'Guard does no damage but might negate some or all damage.
I'm very curious about eventing this so I think I'll give this a shot. Might post a demo tomorrow if I like what I come up with. Again, this would be a rather simplistic battle system though.













