IRILI'S PROFILE
Irili
3198
I'm a college student majoring in electrical engineering. Yay, math! :D
My hobbies when I'm not working and paying bills and such are taekwondo, game making, game playing, cooking and reading.
I also devour fun by the barrel. *nom nom*
My hobbies when I'm not working and paying bills and such are taekwondo, game making, game playing, cooking and reading.
I also devour fun by the barrel. *nom nom*
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RMN Battledome! Voting!
RMN Battledome! Voting!
The hell happened to the images?
Origin
Ya'll would appreciate my Differential Equations class. You'd be surprised at how dirty-minded us math folk are!
Dungeon Crawlers
What you're basically hinting and hawing at is a system like Etrian Odyssey's class system; of which I fully approve. I might not want that bard right now, but he'll be damn useful later on and I'd like the option to switch him back out with the cleric for maybe a boss battle or something.
Having a central hub to store unused characters and swap out your playing party would be nice. OR, having a main party of four with four other members swap-able in dungeon will work as well. VX Ace has this option.
Having a central hub to store unused characters and swap out your playing party would be nice. OR, having a main party of four with four other members swap-able in dungeon will work as well. VX Ace has this option.
RMN Battledome! Voting!
Any Help?
I love playing with stats and equations. Do you have any basis for how you are leveling characters in comparison with monsters? If so it's mostly a matter of plugging and chugging and a bit of re-balancing from there, which sounds fun to me. If not, then I might can come up with a few mockups as far as possible stats for you if you'll tell me roughly what you're looking for.
For instance, if you have 100 HP, 20 MP, and 10 for all stats for a level 1 character. Enemies should be roughly around those stats (a bit more or less depending on party size, monster party size and skills available).
For instance, if you have 100 HP, 20 MP, and 10 for all stats for a level 1 character. Enemies should be roughly around those stats (a bit more or less depending on party size, monster party size and skills available).
Dungeon Crawlers
Puzzles in dungeons. It breaks the monotony of dungeons. They don't have to be anything complicated. But a head-scratcher or two is always a nice change of pace from the constant battling.
Also, this is a personal preference, but I dislike random encounters for the most part. They often happen too often (every 2-3 steps) and I prefer to see the enemies on the screen, that way I can get into the menu real quick and use a potion if I need to. Again, that's just personal preference and I do still play games that have random encounters.
Finally, skills should be useful. I don't necessarily want 20 available skills per character if I'm only going to use 5 of them. On a related note, if one character can poison enemies, make sure that the majority of the time (which is just 51% or higher), they actually poison an enemy. Bosses included. Bosses should have some weaknesses. Some status ailments should effect them. Even final bosses.
Also, this is a personal preference, but I dislike random encounters for the most part. They often happen too often (every 2-3 steps) and I prefer to see the enemies on the screen, that way I can get into the menu real quick and use a potion if I need to. Again, that's just personal preference and I do still play games that have random encounters.
Finally, skills should be useful. I don't necessarily want 20 available skills per character if I'm only going to use 5 of them. On a related note, if one character can poison enemies, make sure that the majority of the time (which is just 51% or higher), they actually poison an enemy. Bosses included. Bosses should have some weaknesses. Some status ailments should effect them. Even final bosses.
Origin
author=emmych
...gosh I make constant jokes about my characters but buuuh Wes is so sweet and innocent and lovely and oh gosh he'd be so embarrassed if you tried and he'd just be blushing everywhere and it would be so cuuuuute~
Everywhere you say? :D Bwahahaha!













