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JAMESSERX10'S PROFILE

Greetings! I'm Jamesserx10, a game designer using RPG Maker VX. I've been using the RPG Maker programs since RPG Maker 2003, but have never posted any of the games online, until now with the project I'm currently working on. I'm just a typical designer looking to become better, my goal however, is to take elements of Western RPGs and JRPGs to make a match made in heaven of the two. Hopefully I can achieve that one day.

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Are these maps good enough?

Ok so I said I was gonna re-post these maps after I changed them a bit. Well here they are.


Ok, for the indoor one, all I did was switch up the walls so they are um...Actually walls. And also I added a bit to the kitchen.


For the outdoor, I again made the building an actually building. I know it seems big, but I didn't want to fill in that much more of the map yet. As for the other little changes, I knocked out some of the trees to make a couple groves in the map, as well as added a warehouse as a stockpile place for the galley nearby.

Are these maps good enough?

Ok...Now I'm fighting back the notion of switching back if an admin likes it haha.

Are these maps good enough?

Its no fault. Either way works. Well the rest of the town I think is coming along not that bad, I'll repost in this forum some of the improved maps in a couple days, since I had a party tonight, and I have another party tomorrow, and then school on monday...Man...I have WAY to much of a life.

Are these maps good enough?

Aight thanks, I've been working on them, for the houses, I have already transformed them into normal indoor maps separate from the rest of the environment, sorry Tardis! As for the worldmap and other natural environments I'll work on that a bit more.

Are these maps good enough?

Ok responses,

1. Aight, I was just trying this as I saw someone else doing it, and thought it was kind of cool looking. I'll switch that up. I do know how to make normal doors etc. I just didn't know which system worked better.

2. Ok...I had 0 idea there was a difference between a ceiling tile and a roof tile haha. I call that an epic fail right there on my part.

Creativity: Thinking about "Experience/Leveling Systems"

Anyone for the FF8 magic to attribute linking??? naw jk...

In all seriousness however, I applaud this initiative. I don't know if it will work, has been done before, or etc.

But I think an idea of combining, the "Learn by using skill" type of leveling up, the "sphere grid" style, and finally, the Warcraft III style of leveling up your heroes, could work.

What would happen is whenever you finish a battle you gain points (like the sphere grid style) with those points, instead of spending them in specific places to gain stats or new abilities, instead apply them to different skills (Learn by using skill/Warcraft III style) only, however if you focused on that skill eventually you would earn the next tier. I'm not sure if that's fundamentally the same, or if I'm on to something here, but just something I thought up.

Are these maps good enough?

Ok, so as some of you know I've been trying to improve my mapping skills over the past week. And now that I've gotten tips from some of the more known/skilled members of the site, I've tried to make some maps in a way that might be better than the ones my previous game was denied upon. So now I've come to ask the question, would these maps be good enough? First I apologize, if the only way to find out if the maps are good enough would be to submit a gameprofile, if it is, just move this to the city dump and notify me. Second, at this point, I still think the answer would be "no" to these maps, I'm more interested in seeing if I've improved at all, and what I still need some work on. Thank you in advance for any feedback you guys can give me, and I apologize as well if this somehow breaks a screenshot rule, or some other forum regulation.

First, the world map (Sorry Max I had to make a big map just to see what I could do). I felt this one actually didn't turn out all that bad for a giant map. I made sure to make the environment, varying, interesting, and above all, visually pleasing to the player.



Second, my indoor map. I think this one wasn't all that great, if only because I suck at indoor maps, I find them to limiting. But I attempted to NOT make it just a square shape like my previous indoor buildings. I felt that the downstairs of a home such as this would include a small library, a dining room, and of course, the kitchen. (The stairs lead to the bedrooms upstairs, I didn't link that map).



Finally, my outdoor map. While some of you guys were helping me with that other small map in the other forum, I wanted to make something with a bit more to it than just that. This is supposed to be a dining area, that grows its own food (hence the farming). I had some cut down trees, because well, a town needs wood! Especially a dining hall since they need it to start fires. The building that appears to have a stone path heading down its center is actually the entrance of a house (since I'm going with a no door approach I gave up the door and a bit more sense for the pathway into the house)


Again, thank you for your input in advance, and again apologies if this somehow breaks a forum rule.

What are you jammin' too?

Sating my addiction to hardcore metal WIIIIIIIIITHHHHHH Coldplay!....
*boos*

Ok, fine, I'm actually rocking out with Linkin Park

Facemaker?

Ok now I'm confused.

How did you find rpgmaker.net and why did you stick around?

Eh I was browsing the internet looking for RPG Maker VX resources, when I came across this one site that referenced you guys. So I took a peep and said, "Wow, these guys rock" and joined.
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