JESSICAYYF'S PROFILE
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Name: Emi
Age: ??
Face:
Char:
Info: An angel, who lost her wings, fell to the ground and became a fairy. She wanna come back to her home, the land in the air. During her vagrancy, she met Erick. Erick gave her shelter, food and a promise. "I will bring you back to your home."
Name: Erick
Age: 18
Face:
Char:
Info: Erick is not different from those common 18-year-old teens, who are becoming more and more silent and sensitive. He is troubled by his dream and his chara in reality about study, work and future. Saying goodbye to parents and having his study in a foreign land, Erick used to believe that his teen age will end in study, part-time jobs and hesitation. But the meeting with Emi changed all of it. "I will accomplish it, the airplane. And i will become craftsman instead of lawer. I will bring you back to your home."
Age: ??
Face:

Char:

Info: An angel, who lost her wings, fell to the ground and became a fairy. She wanna come back to her home, the land in the air. During her vagrancy, she met Erick. Erick gave her shelter, food and a promise. "I will bring you back to your home."
Name: Erick
Age: 18
Face:

Char:

Info: Erick is not different from those common 18-year-old teens, who are becoming more and more silent and sensitive. He is troubled by his dream and his chara in reality about study, work and future. Saying goodbye to parents and having his study in a foreign land, Erick used to believe that his teen age will end in study, part-time jobs and hesitation. But the meeting with Emi changed all of it. "I will accomplish it, the airplane. And i will become craftsman instead of lawer. I will bring you back to your home."
party.PNG
author=orochii
Just wanted to point out that it says "Memebr".
As for the menu itself, seems neat!
Thx for pointing out that spelling mistake.
Image has been updated.
Stand-up Character
BattleNew.jpg
author=Clareain_Christopher
I like this. Are you using that battle system which takes place on the main map?
No, i'm using Yanfly Engine Melody. The battleback is made up of animated pictures.
author=Noel_Kreiss
The only thing I could complain about is the clock icon: the clock's face should either had four or twelve hour indicators not eight, unless time in your game is different from the real world.
(Oo0) Ah, that's my fault, i'll change it. Thanks for your correction!(0w0)b
164404fynq0tngnsvufl33.jpg
haha, i forget the difference between Asian and Westerners. Maybe Westerners look kinda mature and strong when they are 15. In my memory, 15 is a tricky and sophisticated age. 15-year-old boy looks not that strong or mature, what's more, they are still "half children", annoyed by homework and friendships, being sentimental and wondering about their future. Falling in love is still not that important, but fetters have occupied a vital status. In my design, Hugh is that kind of boy, who's vulnerable but strong, who's mature but naive. Just like the guy standing on the line between child and man, hesitating but moving on.
Renascentia
author=Shade_Hunterauthor=JessicaYYFNo problemos. Good luck to this project! :)author=Shade_HunterYou've got a point here. Yes, originality as well as uniqueness can bring a game soul and recognition. To be honest I've considered for a long time to draw facesets on my own. But finally i found that it's unsuitable. Unlike paintings require facesets a more regular and formal style. This style should fit the whole atmosphere of my game. This atmosphere shows in maps, character sprites, the story and facesets. Only when these elements work harmoniously together can this game be good. But my drawing skill is not good enough to fit the style of my game. So i keep using facecreation engine.
Beatiful mapping and screenies... This looks like a worth of suscribe!
Only problem that i see is the facesets. If I were you I would change it to better. I use myself also the facecreation engine /: but i think it would make this game much more unique.
That was the only error that i ve found. After all this seems to be incredible.
Thanks for your comment.
Relationship system! What a good idea! I ve noticed that and it seems to be very interesting. Does relationship to others affect to the storyline at all?
I wanna create diversities in storyline by using relationship system. If i can handle this job, i do hope that this concept will come true. All things are still in production, so any idea worth a try! :)
Renascentia
author=Shade_Hunter
Beatiful mapping and screenies... This looks like a worth of suscribe!
Only problem that i see is the facesets. If I were you I would change it to better. I use myself also the facecreation engine /: but i think it would make this game much more unique.
That was the only error that i ve found. After all this seems to be incredible.
You've got a point here. Yes, originality as well as uniqueness can bring a game soul and recognition. To be honest I've considered for a long time to draw facesets on my own. But finally i found that it's unsuitable. Unlike paintings require facesets a more regular and formal style. This style should fit the whole atmosphere of my game. This atmosphere shows in maps, character sprites, the story and facesets. Only when these elements work harmoniously together can this game be good. But my drawing skill is not good enough to fit the style of my game. So i keep using facecreation engine.
Thanks for your comment.
Renascentia
author=ivoryjones:)Wow,it's really a good news. I shall have a try.
I know traditional chinese. There really isn't much difference other than the writing.
Renascentia
author=ivoryjones
Any chance to changing it to traditional chinese?
Maybe. Transfering simplised chinese to traditional one is not too difficult, but i'm worried about some tiny problems. Since there's difference in usage of words. I mean, the difference just like that between American English and British English. A native traditional chinese speaker will be helpful if i decide to release a traditional version.














