KALIN'S PROFILE
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Combat demo
Just looking at those screenshots, I can't figure out what's blocking LoS in the third image. Those papers on the floor? If anything, I'd expect the crates to block LoS in the top two images instead.
Game Maker Humble Bundle: Professional + Export Modules
Is GameMaker good for turn-based games? My game ideas are all single-player with no action or timed elements (mostly a mix of RPG, TBS, and CCG).
[Poll] Character Progression Mechanics
author=Toaster_Team
Regarding my game, your attack power is determined by the vocabulary cards. So if you stick to the same cards, you won't be able to best the stronger opponents. This forces the player to continuously learn new, more powerful cards to be able to best stronger opponents.
Your combat is card-based? What if the cards level up instead of the player? For example, each time you play a card it gains 1 XP (or XP = enemy's Lv), and when it gets enough it changes to a more powerful version. Or maybe (and this is inclusive OR), when you get an extra copy of a card, you can combine them into a more powerful version (first card gains XP = second card's Lv).
This is an idea I had for one of my games, and the biggest problem (for me) is having to make several more powerful versions of every card. And of course it is effectively the same thing as skills that improve through grinding.
New to RMN?
author=Marrend
I'm not exactly sure what you mean when you say that the RPGM XP link is non-functional "from this page".
I was going to post this bug myself: the tutorial links under "new to making games?" are missing the word "engine" in their URLs. Though it may be better to just link to the master tutorial page and mention that you can filter by engine.














