KNIGHTOWL'S PROFILE
Knightowl
696
Just an aspiring game designer. I've played video games since I was little and recently have gotten to the point of 'it would be so cool if this was like this' or 'if there were more options to customize this, it would be amazing', add that on top of getting ideas for games randomly and I figured I'd try my hand at making my own.
My favorite types of games tend to be:
1. Dungeon-crawling, with an emphasis on fun battles and customization with difficulty selection.
2. Horror-type games, it was awesome to see RPG Maker even capable of making games like these.
My favorite types of games tend to be:
1. Dungeon-crawling, with an emphasis on fun battles and customization with difficulty selection.
2. Horror-type games, it was awesome to see RPG Maker even capable of making games like these.
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Revenge Explains Everything - Clichés To Hate
author=kory_toombs
I just started watching the TV series Revenge.
Ohhh that's an amazing series. xD I need to rewatch that sometime soon.
Speaking of cliches, sometimes people do them because they're easy.
I mean, well for me, if I have this amazing idea for gameplay, but don't feel like coming up with a novel-level story and spend hours thinking about every precise detail and wrapping it all up nicely in the end, some can resort to cliches to get their game plan across.
I'm a person that goes for gameplay above most. I do like a good story, and it can help drive me forward, but if a game has amazing gameplay and is just fun to play, it's good for me.
I mean I can spend hours just lazing around fighting battles, grinding, crafting, and have a good deal of enjoyment with just that if they're executed good. The story in the game might be cliche, but it was fun. No harm done. /shrug
Not saying every game should be a cliche, but saying I understand why they're done so commonly.
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