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So...are you serious?

oh i do believe you dont worry, and i respect your veiews but loyalists who are against money grabbing games companies will eventually have to give into it becasue all the smaller companies are getting swallowed by the big ones either way. Games are getting more expensive to make and the basement dev teams are fading away to make DLC games, its sad i know, i hate it too becasue some good games game out of it all but y'know, gotta move with the times.

and yeah about the Aveyond developer; thats just one, name a 10th and ill agree with you, theres more chance that an indie dev will win the lottory to be totally honest.

So...are you serious?

author=Feldschlacht IV link=topic=2301.msg45103#msg45103 date=1226970800
Yeah, and that's why I don't really play mainstream video games anymore.

yeah it sux, i disagree too but its the truth and its how the industry survives.

RM3D?

lol thats like the LittleBig Planet community, its Tiny compared to the RM comunity.
the ps3 is failing in sales too, its only sold 6million units, it should be a DLC on multiplatform, then it might make something, but hey- id be happier with a PC based one ^_____^

RM3D?

the only problem is that the community wouldnt grow too much on a consol based 3D RM, and its only sold in USA and JP, europians couldnt join into it. :/

So...are you serious?

author=Clest link=topic=2301.msg45086#msg45086 date=1226969060
And Kuroi: As I think I made clear before, I have no interest in working as designer nor spriter for square or those other big companies, seriously, do you think that is all the market has to offer? Maybe in pretty (and useless) boxes on stores, but there are tons of small commercial dev companies making at least decent money with pixel based games.

No one says RM is standard pro tool either, neither that it can or was designed to compete with engines used by big companies and to make games sold at the same prices as Final Fantasy, but it can make games worth selling for a small price which can maintain a small company of ppl doing what they like to do. Might not give billions, but enough to keep working with that.

be realistic. no dev company with a team of 10+ people whom expect to be paid will gain profit off a pixel game, the games industry lives on money, indie dev teams make money from cellphone games, hand held or wii games at the most noone on this earth can have a full time job as a games designer working on a pixel game, part time in their mom basement with a dev team of 5-9 people maybe to make 3$ a download, not full time carier.

And i never said you wanted to become a spriter for square, thats was an example, i was highlighting that you couldnt get a job in a company that does get games on the shelves with only 'RMXP' expierence i said this due to the topic title, if your serious about this your not gonna get a job with only RMXP on your CV, like ive already said. And if your werent trying to state that RM could be used as a pro tool then don't give me examples of games that slipped through the net.

RM3D?

that sux, would have been good to stumble onto one :/

RM3D?

lol ok a program for the simple minded :P
unreal is retardly complex, its like Maya compared to MS paint lol

So...are you serious?

lol like it matters? your all going off my original point which is that you wouldnt get a job as a pixler in a major games company if you were being serious about it, and if you did then your in a crap company. I personally dont care that a few RMXP indies slipped through the net becasue they don't sell major numbers nor do they get pro published within industry- meaning you wouldn't get a job with JUST "RMXP" on your CV or resame.

and im talking about pixel RM engine games BlindSight

RM pixel Indie games that have gotten through the net compared to the indie cell games, XBL/PSN/wiiware games is stupidly low, becasue people actually make money off the DLC games thats why no one outside of the RM commun give a crap about RM pixel indie games lol, no one is prepared to build a market for the pixel pc devs, theres no money and the fan base is TINY- its just down right crazy. People who seriously think RM is a pro tool engine, industry standard piece of kit is seriously retarded.

So...are you serious?

regardless, its an indie game; its a download game. No one outside of the RM commun have heard of it; reason being that its an indie game is becasue no company would be crazy enough to publish it to a box or hand held.

RM3D?

they need to make more game makers if they did, ive noticed people trying to make platformers and shootem ups in RMXP over the past few years they should sort that out.