New account registration is temporarily disabled.

MERTE'S PROFILE

Search

Filter

AnimaScreMotel.png

ErikHolland: Yes. Good point. But in the scene she just got out of the chair and stepped left before talking to the protagonist. But you can't see that just from the screenshot.

animaScr04s.png

Cinderspark: I don't write American English. Part personal taste, and part because the game takes place in Britain.

AnimaScreMotel.png

author=ExtremeDevelopment
Doesn't she mean ''soap opera''? Or is she literally talking about a soap you wash your hands with. Also, what's that camera at the top?


Soap is short for soap opera. The camera only indicates that there is a cutscene going on.

everwind_mouse_merchant.png

mawk: Maybe. Or a different name for each playthrough.

Gourd_Clae: It's an unfinished stand. Yes, it looks a bit odd at the moment. And I will have to scout your cheese site for a while. :)

everwind_mouse_merchant.png

Of course! :)

everwind_dungeon.png

Yes. The symmetry is something I will be working on. This dungeon is still a work in progress and needs polishing. Also, the shadows have been removed.

The fog effect is animated and looks much better in game than in a screenshot.

Thank you for the feedback.

Basement.png

How do you make lighting effects like that?

marim_skill_tree_completed.png

Clareain_Christopher:
I'm not sure what you mean. If it's the right one it's there, it's just a bit dark abainst the dark red background.. I might make it more visable.
Currently you can't reset the choices you have made. I might implement a feature where you can reset the skill tree for a sum of money, but on the other hand that doesn't force the player to make coices. I want the player to think about the coices he makes.

Adon237:
You're given 1 skill point per level. When you level up a character he or she gets a skill point to spend in his/her skill tree. The skills on the left and right (the ones with similar icons) are ranked skills (rank 1, 2 and 3 of the same skill). The others are individual skills. The tiers mean that a skill on tier 1 costs 1 skill point, a skill on tier 2 costs 2 skill points, etc. The player has to follow the arrows to unlock skills, so a skill on tier 2 cannot be unlocked unless the skill leading to that skill (with an arrow) has been unlocked first. Note that on tier 3 there are two skills that need two other skills unlocked first before they can be unlocked (they have two arrows leading to them). I hope this was clearifying.
The skill names can be found in this overview, but the skill descripitions are not done yet. There is a lot of tweaking to do before those are finished.

red_ted.png

author=Noel_Kreiss
They're as red as I am a hen. -_-" But anyways, if I think correctly this is related to a sidequest, right? Nice idea for it.

They're pink, which is part of a joke. Remember, it's not a doll it' an action figure. Furthermore, yes it's a sidequest that spans the entire game. You can read about it in my latest blog entry.

Image16.png

author=Incarnate
you spelled awesome wrong :(

I did, one of many spelling mistakes in an unfinished game. However, this is no longer in the game, it is now called "neat tune", so the issue has resolved itself.
Pages: first 123 next last