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GUILT
GUILT is a short game made for IGMC 2015.

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Version 2 of Save Point is here!

Hmm, you really should see the difference in encounter rate. Before the update, you could go into combat every 25 steps, and once you reached 40 steps, a combat would always occur. Now it's 40 -> 60. If you don't explore at all, most maps shouldn't have more than 2 fights.

As for the health bars, I tried horizontally. I doesn't really work as the bar is hidden by the enemies who appear below, or hides those enemies. I'll try and see if enemies can be placed with a little bit more vertical space between each other, but I don't think that's possible.

Version 2 of Save Point is here!

Ahah, you don't have to but sure, if you want to give it another go, please do! I'd be glad to know what you think of the changes.
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