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Casia
First of all - this is great! I am amazed by depth and detailed environment of the game. I have a ship now, so the problem being often lost is gone. Maybe one of the few bad things - I often didn't know what to do next. Another thing: quests and advances. Almost always solution is about picking something completely hidden in a completely different place. If i didn't explore whole world really thoroughly, I would be lost. But still this game rocks, I have been playing it whole week and can't get away from it.
PS What to do after evacuating Desert camp, anyone knows?
PS What to do after evacuating Desert camp, anyone knows?
Master of the Wind
Hello
I am really stuck now. I am in the desert city and have to find Cole Marin. I talked with everyone, even solved the fairy quest, but still nothing happens. Anyone knows what to do? I would appreciate it.
I am really stuck now. I am in the desert city and have to find Cole Marin. I talked with everyone, even solved the fairy quest, but still nothing happens. Anyone knows what to do? I would appreciate it.
Starless Umbra
I loved the game. I played on easy, but I think the other option would be all right (I chose that because I have played some ridiculously unbalanced games recently). The gameplay and story were pretty straightforward and catching, I couldn't move away from my PC for a long time. All the "minigames" were nice, except minecart which was lagging and thus unplayable. But that could be problem with my quite slow PC. I liked the battle system too, idea with EP increasing is good. I was pretty pissed off, when the game ended abruptly :) Hopefully development will continue on this one. Thumbs up!
The Longing Ribbon
author=Gibmaker
WOW, YOU REALLY HATE THIS SHIT. Well it's ten years old so I make no apologies. Why not turn off combat using the super code?
Well, how should I know about something like that? It is not written anywhere. Maybe I got carried away a bit, but still .. the game is almost unplayable while battling, that's for sure.
Desperate Love Feast
It Moves
Wow, the game is actually pretty good. I thought that game about child's nightmare would be boring, but this is quite the opposite thankfully. I was actually pretty nervous sometimes. Just one remark, please, do not make even bigger labyrints, I was a bit lost in the last one (at demo).
The Longing Ribbon
Such nice story, but totally ruined by really, but really STUPID battle system. I have been playing the game for an hour and everything was fine. Then there was part where I picked some dreamy items and boom, demon appeared. In battle there is NO HP OR MP INFORMATION AT ALL! So I began to attack the sucker and after three hits I was dead. WTF!? I tried the battle several times, then tried to go back to house just to realize it is not possible. I took the effort to pick up all upgrades during play and I still screwed up. If the first enemy was like that, what will be the others? Probably even worse. I could start again and try to find more upgrades, but why should I bother. I was pretty pissed off by this, have you ever heard term "balanced gameplay"? Apparently not.













